Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Real Life 3D Dungeon (ala the Comstock Lode)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="phindar" data-source="post: 3473072" data-attributes="member: 37198"><p>I saw a show on History Channel a little while ago (Wild West Tech, maybe) that detailed the Comstock Lode silver mine. The mine was dug in sandy ground, and so deadly cave-ins were frequent. The solution was something called Square-Set Timbering, in which old railroad ties were fashioned into cubes, and were put into the mine as it was excavated. There is a pic of it <a href="http://www.bitofhistory.com/WebPages/NVWeb/SquareSetTimbering.html" target="_blank">here</a>. Or if you prefer, here's a pic of a model:</p><p><img src="http://www.nbmg.unr.edu/comstockscience/Sqsettimbphoto.JPG" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>In a lot of ways, its a big open honeycomb. (Supposedly, that's where the inventor-- Philip Deidesheimer-- got the idea.) Watching the tv show I thought to myself, "What a <em>bleeping</em> great idea for a dungeon."</p><p></p><p>I wonder what the best way to represent the open nature of the 3D dungeon would be, particular on a 2D battlemat (short of breaking into whatever museum displays that model and stealing it, which is not off my options list just yet). </p><p></p><p>This <a href="http://www.miningswindles.com/html/comstock_lode.html" target="_blank">site</a> has some interesting info on it about the Comstock Lode in general. Apparently the way the veins of silver intertwined, leading to many conflicts between the owners of different veins. <em>"Disagreements over mining rights followed the mines underground, and rival companies hired gunmen to fight when mining tunnels intersected."</em> Aside from the idea of a honeycomb dungeon, having mine owners hire pc's to protect their claims is a neat idea.</p><p></p><p>Fans of the third season of <a href="http://www.imdb.com/title/tt0348914/" target="_blank">Deadwood</a> will remember George Hearst (as played by Major Dad, always happy to see that guy getting work), and the many references to the Comstock Lode.</p></blockquote><p></p>
[QUOTE="phindar, post: 3473072, member: 37198"] I saw a show on History Channel a little while ago (Wild West Tech, maybe) that detailed the Comstock Lode silver mine. The mine was dug in sandy ground, and so deadly cave-ins were frequent. The solution was something called Square-Set Timbering, in which old railroad ties were fashioned into cubes, and were put into the mine as it was excavated. There is a pic of it [url=http://www.bitofhistory.com/WebPages/NVWeb/SquareSetTimbering.html]here[/url]. Or if you prefer, here's a pic of a model: [img]http://www.nbmg.unr.edu/comstockscience/Sqsettimbphoto.JPG[/img] In a lot of ways, its a big open honeycomb. (Supposedly, that's where the inventor-- Philip Deidesheimer-- got the idea.) Watching the tv show I thought to myself, "What a [i]bleeping[/i] great idea for a dungeon." I wonder what the best way to represent the open nature of the 3D dungeon would be, particular on a 2D battlemat (short of breaking into whatever museum displays that model and stealing it, which is not off my options list just yet). This [url=http://www.miningswindles.com/html/comstock_lode.html]site[/url] has some interesting info on it about the Comstock Lode in general. Apparently the way the veins of silver intertwined, leading to many conflicts between the owners of different veins. [i]"Disagreements over mining rights followed the mines underground, and rival companies hired gunmen to fight when mining tunnels intersected."[/i] Aside from the idea of a honeycomb dungeon, having mine owners hire pc's to protect their claims is a neat idea. Fans of the third season of [url=http://www.imdb.com/title/tt0348914/]Deadwood[/url] will remember George Hearst (as played by Major Dad, always happy to see that guy getting work), and the many references to the Comstock Lode. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Real Life 3D Dungeon (ala the Comstock Lode)
Top