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*Dungeons & Dragons
real life D&D Exercise, Martial Arts, and Sports! (Star Wars as a real life example)
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<blockquote data-quote="Dungeonosophy" data-source="post: 7628555" data-attributes="member: 6688049"><p>Well yeah they're gonna be similar to (some combination of) real-world exercises and martial arts. Same goes for the existing real-world Star Wars exercise programs. They're basically "re-badged" re-combined versions of existing exercises. And the dojo which is teaching some Teras Kasi martial arts online has suggested which real-life martial traditions are the closest model for specific Teras Kasi moves, and have extrapolated from there.</p><p></p><p>But it'd all be steeped in the D&D mythos. It's inspiring. And it'd also be based on extensive research into existing depictions of exercises and martial arts from D&D modules, fiction, and video games.</p><p></p><p>For example, I just read the Homeland book from the Drizzt series. And there are detailed depictions of Drow sparring routines. They use wooden weapons for sparring, e.g. two curved wooden sticks in place of scimitars. And in the four Drizzt books I've read, there are a whole bunch of moves described. A HEMA instructor or martial artist could turn these into a specific martial art form: Drizzt Two-Scimitar Martial Art. (Of course, very very few real-life persons would have the agility and skill of Drizzt, but the moves could still be converted into "doable" forms. In the same way that the various Lightsaber fighting styles from Star Wars fiction have been turned into real-life forms. Doesn't mean that a beginner is very good at them, but ya gotta start somewhere.</p><p></p><p>It would be fun to have shared sparring via a national and international network of Drizzt Martial Artists. With various degrees / belts, using titles from Drizzt's own biography. The Lightsaber academies are doing that, using Jedi and Sith lore.</p><p></p><p>But not just Drizzt - the same could be done for literally any storied hero (or villain) from any D&D Fiction. Rhegedmen "Hit the Mead Barrel with the Handaxe" Training. Tasselhoff Hoopak Training. Entreri Dagger Training, etc.</p><p></p><p>And once established, these could grow into full-blown D&D Sports. It'd be a cultural event. And good fitness.</p><p></p><p></p><p></p><p>Hey, who are you saying "never"? ;-) I mean yeah, not gonna do Quivering Palm or Fire Fists or whatever, but someone knowledgeable in all the styles of Kungfu etc could select moves which match the theme of each Tradition of Monk. (Kungfu in particular, uses very picturesque names for its moves and styles.) Though fantastic, each of the Monk Traditions is inspired by real world martial arts or fictional depictions (Bruce Lee, Dragonball, etc.) which themselves are based on real world sources.</p><p></p><p></p><p></p><p>Exactly. The D&D western-style weapon arts would be basically a D&D-themed HEMA. But based on D&D lore, as seen in the rulebooks and D&D Fiction. It could be done.</p></blockquote><p></p>
[QUOTE="Dungeonosophy, post: 7628555, member: 6688049"] Well yeah they're gonna be similar to (some combination of) real-world exercises and martial arts. Same goes for the existing real-world Star Wars exercise programs. They're basically "re-badged" re-combined versions of existing exercises. And the dojo which is teaching some Teras Kasi martial arts online has suggested which real-life martial traditions are the closest model for specific Teras Kasi moves, and have extrapolated from there. But it'd all be steeped in the D&D mythos. It's inspiring. And it'd also be based on extensive research into existing depictions of exercises and martial arts from D&D modules, fiction, and video games. For example, I just read the Homeland book from the Drizzt series. And there are detailed depictions of Drow sparring routines. They use wooden weapons for sparring, e.g. two curved wooden sticks in place of scimitars. And in the four Drizzt books I've read, there are a whole bunch of moves described. A HEMA instructor or martial artist could turn these into a specific martial art form: Drizzt Two-Scimitar Martial Art. (Of course, very very few real-life persons would have the agility and skill of Drizzt, but the moves could still be converted into "doable" forms. In the same way that the various Lightsaber fighting styles from Star Wars fiction have been turned into real-life forms. Doesn't mean that a beginner is very good at them, but ya gotta start somewhere. It would be fun to have shared sparring via a national and international network of Drizzt Martial Artists. With various degrees / belts, using titles from Drizzt's own biography. The Lightsaber academies are doing that, using Jedi and Sith lore. But not just Drizzt - the same could be done for literally any storied hero (or villain) from any D&D Fiction. Rhegedmen "Hit the Mead Barrel with the Handaxe" Training. Tasselhoff Hoopak Training. Entreri Dagger Training, etc. And once established, these could grow into full-blown D&D Sports. It'd be a cultural event. And good fitness. Hey, who are you saying "never"? ;-) I mean yeah, not gonna do Quivering Palm or Fire Fists or whatever, but someone knowledgeable in all the styles of Kungfu etc could select moves which match the theme of each Tradition of Monk. (Kungfu in particular, uses very picturesque names for its moves and styles.) Though fantastic, each of the Monk Traditions is inspired by real world martial arts or fictional depictions (Bruce Lee, Dragonball, etc.) which themselves are based on real world sources. Exactly. The D&D western-style weapon arts would be basically a D&D-themed HEMA. But based on D&D lore, as seen in the rulebooks and D&D Fiction. It could be done. [/QUOTE]
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