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Real Religion in Adventure Design
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<blockquote data-quote="Fenris-77" data-source="post: 8275764" data-attributes="member: 6993955"><p>So many RPGs already engage with real-world religion in one way or another I don't really see the argument for avoidance. Mostly that seems to consist of 'try not to piss anyone off' but IMO that is kind of depreciating to people with actual religious convictions. Are we seriously suggesting that well adjusted adults can have the personal religious convictions challenged by RPG content? I think not. As for people being offended, meh, whatever, don't consume media that offend you. There's that old chestnut that applies here: offense is something that can be taken but not given. While that might not be true in every instance, I think it holds up well a maxim for consumption of media.</p></blockquote><p></p>
[QUOTE="Fenris-77, post: 8275764, member: 6993955"] So many RPGs already engage with real-world religion in one way or another I don't really see the argument for avoidance. Mostly that seems to consist of 'try not to piss anyone off' but IMO that is kind of depreciating to people with actual religious convictions. Are we seriously suggesting that well adjusted adults can have the personal religious convictions challenged by RPG content? I think not. As for people being offended, meh, whatever, don't consume media that offend you. There's that old chestnut that applies here: offense is something that can be taken but not given. While that might not be true in every instance, I think it holds up well a maxim for consumption of media. [/QUOTE]
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