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Real Religion in Adventure Design
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<blockquote data-quote="MGibster" data-source="post: 8277089" data-attributes="member: 4534"><p>There's very little historical evidence outside of the Old Testament to support the events of Exodus. Our understanding of ancient Egypt is that workers constructing the pyramid were mostly free laborers, there's nothing in Egyptian records about a mass exodus of Jews or the death of a pharaoh, there's nothing in the records of surrounding people about such an event, we don't know of any pyramids constructed around 1300-1200 BCE which would have been the approximate time of Exodus, and there's scant archeological evidence supporting Exodus. </p><p></p><p>And this is where it gets hairy when it comes to presenting real religions in games and why many people here have expressed their reticence including it. You're just stepping out into a minefield and you never know what's going to blow up in your face. It makes sense to include real world religions in a modern game. It'd be odd if there were no Christians or Muslims in Vampire, Deadlands, or Shadowrun. But I'm not going to provide stats for the Holy Ghost and I'm going to especially step lightly around religions that are outside of my cultural wheelhouse.</p></blockquote><p></p>
[QUOTE="MGibster, post: 8277089, member: 4534"] There's very little historical evidence outside of the Old Testament to support the events of Exodus. Our understanding of ancient Egypt is that workers constructing the pyramid were mostly free laborers, there's nothing in Egyptian records about a mass exodus of Jews or the death of a pharaoh, there's nothing in the records of surrounding people about such an event, we don't know of any pyramids constructed around 1300-1200 BCE which would have been the approximate time of Exodus, and there's scant archeological evidence supporting Exodus. And this is where it gets hairy when it comes to presenting real religions in games and why many people here have expressed their reticence including it. You're just stepping out into a minefield and you never know what's going to blow up in your face. It makes sense to include real world religions in a modern game. It'd be odd if there were no Christians or Muslims in Vampire, Deadlands, or Shadowrun. But I'm not going to provide stats for the Holy Ghost and I'm going to especially step lightly around religions that are outside of my cultural wheelhouse. [/QUOTE]
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