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Real Religion in Adventure Design
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<blockquote data-quote="TheSword" data-source="post: 8277114" data-attributes="member: 6879661"><p>Well most of ancient history is historically dubious. We have sources and some are more reliable than others. It doesn’t mean the time period isn’t evocative, and full of drama and insight. The idea isn’t to provide a definitive historical account but a place and time in keeping with a tradition.</p><p></p><p>Provided the writer is clear that the work is inspired by this religious tradition and not a statement of fact or authoraritive text. They make it clear it represents just one lens of history I see very little issue with it. </p><p></p><p>Dreamworks were perfectly reasonable in making their fictional interpretation of Exodus in Prince of Egypt. Their telling was a explicitly biased one and yet still and excellent film. There is space I think for a more nuanced portrayal of the time, particularly in the quasi fantasy/myth space occupied my many tv shows and films. A portrayal that can blend the miraculous, with the historical and a darn good story. There has been plenty of writing on the subject.</p><p></p><p>My suggested approach would be to present the work as clear fiction... then use sidebars to explain the historical references for the work and some of the disputes and disagreements. Perhaps offering suggestions for alternative approaches where these disputes warrant it.</p><p></p><p>That said for the OP I would also avoid fairly banal and somewhat tacky direct interactions with gods. The FR approach to god doesn’t really fit with real world religions. Pathfinder deals with it far more effectively... with typical manifestations, divinations, agents and traditions.</p></blockquote><p></p>
[QUOTE="TheSword, post: 8277114, member: 6879661"] Well most of ancient history is historically dubious. We have sources and some are more reliable than others. It doesn’t mean the time period isn’t evocative, and full of drama and insight. The idea isn’t to provide a definitive historical account but a place and time in keeping with a tradition. Provided the writer is clear that the work is inspired by this religious tradition and not a statement of fact or authoraritive text. They make it clear it represents just one lens of history I see very little issue with it. Dreamworks were perfectly reasonable in making their fictional interpretation of Exodus in Prince of Egypt. Their telling was a explicitly biased one and yet still and excellent film. There is space I think for a more nuanced portrayal of the time, particularly in the quasi fantasy/myth space occupied my many tv shows and films. A portrayal that can blend the miraculous, with the historical and a darn good story. There has been plenty of writing on the subject. My suggested approach would be to present the work as clear fiction... then use sidebars to explain the historical references for the work and some of the disputes and disagreements. Perhaps offering suggestions for alternative approaches where these disputes warrant it. That said for the OP I would also avoid fairly banal and somewhat tacky direct interactions with gods. The FR approach to god doesn’t really fit with real world religions. Pathfinder deals with it far more effectively... with typical manifestations, divinations, agents and traditions. [/QUOTE]
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