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General Tabletop Discussion
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Real vs. Theoretical problems and Grudging DMs
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<blockquote data-quote="Umbran" data-source="post: 290031" data-attributes="member: 177"><p>Well, part of your argument seems to be that your planning style is superior because it more easily accomodates new people whom you don't know. But, unless this happens <em>frequently</em> it really isn't much of a strength. It is silly to base your general planning procedure on events that happen once every couple of years.</p><p></p><p>As for your questions - I must preface with the note that while experience helps, it does not necessarily make one an authority. A good position should stand on it's own merit, not the length of time the speaker has been gaming.</p><p></p><p>That being said, to satisfy your curiosity - I've been gaming for 20+ years. I'm no young whippersnapper. I got my first DMG in 1982, and played Tunnels and Trolls before that <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> How many people? Considering only tabletop - somewhere between 40 and 50, I'd guess. Maybe a few more. That's the result of moving from high school to college to grad school, picking up a new group each time, picking up the occasional new gamer. My gaming groups last many years. Only about 4 of those people I didn't know from elsewhere before I gamed with them. And never had I not been able to talk to them about games before playing.</p><p></p><p>Add another 10 for playing at EN Board Boston gatherings this year. I've never played tabletop games at a convention, or a gaming store. </p><p></p><p>Add in the people from larps (theatre style - none of this Vampire or "whack 'em with padded sticks" stuff), and the number jumps above 200, I expect.</p></blockquote><p></p>
[QUOTE="Umbran, post: 290031, member: 177"] Well, part of your argument seems to be that your planning style is superior because it more easily accomodates new people whom you don't know. But, unless this happens [i]frequently[/i] it really isn't much of a strength. It is silly to base your general planning procedure on events that happen once every couple of years. As for your questions - I must preface with the note that while experience helps, it does not necessarily make one an authority. A good position should stand on it's own merit, not the length of time the speaker has been gaming. That being said, to satisfy your curiosity - I've been gaming for 20+ years. I'm no young whippersnapper. I got my first DMG in 1982, and played Tunnels and Trolls before that :) How many people? Considering only tabletop - somewhere between 40 and 50, I'd guess. Maybe a few more. That's the result of moving from high school to college to grad school, picking up a new group each time, picking up the occasional new gamer. My gaming groups last many years. Only about 4 of those people I didn't know from elsewhere before I gamed with them. And never had I not been able to talk to them about games before playing. Add another 10 for playing at EN Board Boston gatherings this year. I've never played tabletop games at a convention, or a gaming store. Add in the people from larps (theatre style - none of this Vampire or "whack 'em with padded sticks" stuff), and the number jumps above 200, I expect. [/QUOTE]
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