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General Tabletop Discussion
*TTRPGs General
Realism vs playability?
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<blockquote data-quote="aramis erak" data-source="post: 8813584" data-attributes="member: 6779310"><p>QFT</p><p></p><p>No. It's to create a player culture where realism is the norm for actions. If the players aren't on board, the GM's just going to get frustrated and the players annoyed at him trying to reign them in. If the players self restrict to reasonably believable attempts, the realism flows from the gestalt of the group. If the group wants Monty Python or Greyskull, and the GM's trying to do <em><u>1917</u></em>, (Great movie, by the way), that disconnect will run it off the verisimilitude train faster than if its the other way 'round.</p><p></p><p>It's effectiveness for warfighting is arguable. The key element is those last few elements - both strength and weakness as training.</p><p></p><p>A Gunny once taught me, "sometimes, experience leads to wrong judgements. Especially in the military."</p><p>He was thinking 1 stars and up, officer and enlisted... (Enlisted with stars on their insignia include USMC & US Army SgtMaj, USN & USCG SCPO, MCPO; Officers with stars being generals and admirals. And all USN line officers) As has oft been said in analysis of failures in warfare, the generals are always trying to fight the current war based upon what worked in the last one, not what's working in this one. Kreigspiel moderators tend to do likewise.</p></blockquote><p></p>
[QUOTE="aramis erak, post: 8813584, member: 6779310"] QFT No. It's to create a player culture where realism is the norm for actions. If the players aren't on board, the GM's just going to get frustrated and the players annoyed at him trying to reign them in. If the players self restrict to reasonably believable attempts, the realism flows from the gestalt of the group. If the group wants Monty Python or Greyskull, and the GM's trying to do [I][U]1917[/U][/I], (Great movie, by the way), that disconnect will run it off the verisimilitude train faster than if its the other way 'round. It's effectiveness for warfighting is arguable. The key element is those last few elements - both strength and weakness as training. A Gunny once taught me, "sometimes, experience leads to wrong judgements. Especially in the military." He was thinking 1 stars and up, officer and enlisted... (Enlisted with stars on their insignia include USMC & US Army SgtMaj, USN & USCG SCPO, MCPO; Officers with stars being generals and admirals. And all USN line officers) As has oft been said in analysis of failures in warfare, the generals are always trying to fight the current war based upon what worked in the last one, not what's working in this one. Kreigspiel moderators tend to do likewise. [/QUOTE]
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