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<blockquote data-quote="Celebrim" data-source="post: 9716581" data-attributes="member: 4937"><p>On "Die Hard" as D&D scenario:</p><p></p><p>John McClane is above gritty tier and in the low end action movie hero tier. He's about 6th level character, probably Fighter/Rogue with 18 DEX (or you could stat him up in D20 Modern) and pretty decent CON (16?) and all-around good attributes. He has a few destiny points/inspiration to reroll saving throws or negate critical hits, and enough hit points that the first few attempts to shoot him even if they hit would only cause superficial flesh wounds. He's up against a group of 3rd level NPC bad guys with a mixture of classes (some fighters, some rogues, some experts) who seem to be mostly gritty tier characters with believable abilities if outsized personalities. The BBEG Hans Gruber is a 3rd level rogue with 18 INT and high CHR. He's meant to be a mastermind, not a tough opponent on his own and he's built around skills. The dragon Karl Vreski is a 3rd fighter with 18 STR and CON, as well as feats that make him a very difficult melee opponent. </p><p></p><p>McClane is against 11 3rd level characters, but notably circumstances mean that a) they can't concentrate on him with all their forces at once and b) he initially has surprise. As long as he doesn't have to deal with more than 2 bad guys at once, he has the advantage. Four or more is potentially deadly, and eight would be suicide. </p><p></p><p>Honestly, the whole "no shoes" thing just rigs the scenario to make it artificially difficult.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 9716581, member: 4937"] On "Die Hard" as D&D scenario: John McClane is above gritty tier and in the low end action movie hero tier. He's about 6th level character, probably Fighter/Rogue with 18 DEX (or you could stat him up in D20 Modern) and pretty decent CON (16?) and all-around good attributes. He has a few destiny points/inspiration to reroll saving throws or negate critical hits, and enough hit points that the first few attempts to shoot him even if they hit would only cause superficial flesh wounds. He's up against a group of 3rd level NPC bad guys with a mixture of classes (some fighters, some rogues, some experts) who seem to be mostly gritty tier characters with believable abilities if outsized personalities. The BBEG Hans Gruber is a 3rd level rogue with 18 INT and high CHR. He's meant to be a mastermind, not a tough opponent on his own and he's built around skills. The dragon Karl Vreski is a 3rd fighter with 18 STR and CON, as well as feats that make him a very difficult melee opponent. McClane is against 11 3rd level characters, but notably circumstances mean that a) they can't concentrate on him with all their forces at once and b) he initially has surprise. As long as he doesn't have to deal with more than 2 bad guys at once, he has the advantage. Four or more is potentially deadly, and eight would be suicide. Honestly, the whole "no shoes" thing just rigs the scenario to make it artificially difficult. [/QUOTE]
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