Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Realistic Combat
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Celebrim" data-source="post: 3328019" data-attributes="member: 4937"><p>Your right. I apologize. However you have said a few things which implied to me that you'd not explored the game. I probably shouldn't take them in that way, but that's how they sound to me.</p><p></p><p>For example, when you made your example about the rogue vs. the thug, you seemed to be implying that there was no way under the rules for the rogue to make a lethal attack. It seemed pretty obvious to me that in fact you could. I still maintain, whatever your level of experience, that picking a rogue as your example and then complaining when I performed a manuever that took advantage of his sneak attack ability was setting up the character to fail solely for the sake of the false example it would provide. You can't ignore the feats. They are a significant part of combat. If they weren't, a 20th level warrior would be nearly as good as a 20th level fighter.</p><p></p><p></p><p></p><p>I was responding to your suggestion that 'skill should count most' coupled with your claim that Power Attack represents 'wild attacks'. Thats suggested to me that you weren't familiar with how power attack is often used. Power attack is extremely useful for any sort of finesse 'skillful' combatant that uses a light weapon, because it lets them dump any excess to hit bonuses into thier damage. Rogues are usually a finesse combatant, although, admittedly not as much as a 'swashbuckler' type, they still can get alot of power attack. Granted a combat focused rogue will probably be powering up sneak attack, still there is alot of utility in power attack if you qualify for it, which your sample rogue with +1 STR bonus did, if only because a purely sneak attack focused rogue isn't much good against anything that doesn't take criticals.</p><p></p><p></p><p></p><p>That'll work too. Rapid shot is busted.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 3328019, member: 4937"] Your right. I apologize. However you have said a few things which implied to me that you'd not explored the game. I probably shouldn't take them in that way, but that's how they sound to me. For example, when you made your example about the rogue vs. the thug, you seemed to be implying that there was no way under the rules for the rogue to make a lethal attack. It seemed pretty obvious to me that in fact you could. I still maintain, whatever your level of experience, that picking a rogue as your example and then complaining when I performed a manuever that took advantage of his sneak attack ability was setting up the character to fail solely for the sake of the false example it would provide. You can't ignore the feats. They are a significant part of combat. If they weren't, a 20th level warrior would be nearly as good as a 20th level fighter. I was responding to your suggestion that 'skill should count most' coupled with your claim that Power Attack represents 'wild attacks'. Thats suggested to me that you weren't familiar with how power attack is often used. Power attack is extremely useful for any sort of finesse 'skillful' combatant that uses a light weapon, because it lets them dump any excess to hit bonuses into thier damage. Rogues are usually a finesse combatant, although, admittedly not as much as a 'swashbuckler' type, they still can get alot of power attack. Granted a combat focused rogue will probably be powering up sneak attack, still there is alot of utility in power attack if you qualify for it, which your sample rogue with +1 STR bonus did, if only because a purely sneak attack focused rogue isn't much good against anything that doesn't take criticals. That'll work too. Rapid shot is busted. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Realistic Combat
Top