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<blockquote data-quote="replicant2" data-source="post: 3330280" data-attributes="member: 16498"><p>I understand where you're coming from here, and from a realism standpoint, I agree. The problem is, if that's what you want, then D&D probably isn't game for you. Why?</p><p></p><p>If you start to look at everything through the lens of realism, the whole game falls apart.</p><p></p><p>Here's an example: A simple spell like <em>fireball</em>. What does it do? It engulfs its target in a blossom of flame. The heat is such that it (per the PHB), "sets fire to combustibles and damages objects in the area. It can <em>melt metals</em> (emphasis mine) with low melting points, such as lead, gold, copper, silver, and bronze."</p><p></p><p>Want to guess what that would do to a human? Melt skin, fry hair, boil eyeballs in their sockets, and other assorted nastiness. If you start insisting that knife thrusts can and should be able to kill or maim a warrior, common sense dictates something like <em>fireball</em> would be insta-kill or insta-maim, no saving throw.</p><p></p><p>You could go on and on. For example, who could ever survive a blow from a 10' ogre's steel shod club? Even a man in field plate would have his helmet and skull stove in with a single blow by something that size swinging a weapon that large and heavy. Even an interposed shield = shattered shield, shattered arm, and said warrior incapacitated in writhing agony, or unconscious.</p><p></p><p>Is this the kind of realism you want? Perhaps, but it will soon no longer resemble the D&D we've come to know and love.</p></blockquote><p></p>
[QUOTE="replicant2, post: 3330280, member: 16498"] I understand where you're coming from here, and from a realism standpoint, I agree. The problem is, if that's what you want, then D&D probably isn't game for you. Why? If you start to look at everything through the lens of realism, the whole game falls apart. Here's an example: A simple spell like [I]fireball[/I]. What does it do? It engulfs its target in a blossom of flame. The heat is such that it (per the PHB), "sets fire to combustibles and damages objects in the area. It can [I]melt metals[/I] (emphasis mine) with low melting points, such as lead, gold, copper, silver, and bronze." Want to guess what that would do to a human? Melt skin, fry hair, boil eyeballs in their sockets, and other assorted nastiness. If you start insisting that knife thrusts can and should be able to kill or maim a warrior, common sense dictates something like [I]fireball[/I] would be insta-kill or insta-maim, no saving throw. You could go on and on. For example, who could ever survive a blow from a 10' ogre's steel shod club? Even a man in field plate would have his helmet and skull stove in with a single blow by something that size swinging a weapon that large and heavy. Even an interposed shield = shattered shield, shattered arm, and said warrior incapacitated in writhing agony, or unconscious. Is this the kind of realism you want? Perhaps, but it will soon no longer resemble the D&D we've come to know and love. [/QUOTE]
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