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General Tabletop Discussion
*TTRPGs General
Realistic Consequences vs Gameplay
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<blockquote data-quote="billd91" data-source="post: 8000151" data-attributes="member: 3400"><p>I've executed PCs before. When we were playing Oriental Adventures, the wu jen character made a rash decision and murdered a retired emperor (father of the current one, who had abdicated to life in a monastery). He tried to hide it but was found out (and, in fact, committed murder again to try to cover up). He was executed by boiling him alive in oil. Of his traveling companions, the cook/ninja was murdered in a prison fight (really, assassinated), the monk died in prison, the samurai committed seppuku and thus saved his family honor from the stain of being associated, even tangentially, with someone who murdered an imperial patriarch.</p><p></p><p>My players were largely fine with it and recognized that mistakes had been made - by themselves - so the only disappointment they had was for a few ill-made choices of theirs.</p><p></p><p>So, yeah, execute the pair. It's what I would do. Don't have NPCs save them out of the blue. Any attempt to thwart the execution that doesn't come from the PCs seems a bit too deus ex machina to me. Sometimes you have to lie in the bed you make.</p></blockquote><p></p>
[QUOTE="billd91, post: 8000151, member: 3400"] I've executed PCs before. When we were playing Oriental Adventures, the wu jen character made a rash decision and murdered a retired emperor (father of the current one, who had abdicated to life in a monastery). He tried to hide it but was found out (and, in fact, committed murder again to try to cover up). He was executed by boiling him alive in oil. Of his traveling companions, the cook/ninja was murdered in a prison fight (really, assassinated), the monk died in prison, the samurai committed seppuku and thus saved his family honor from the stain of being associated, even tangentially, with someone who murdered an imperial patriarch. My players were largely fine with it and recognized that mistakes had been made - by themselves - so the only disappointment they had was for a few ill-made choices of theirs. So, yeah, execute the pair. It's what I would do. Don't have NPCs save them out of the blue. Any attempt to thwart the execution that doesn't come from the PCs seems a bit too deus ex machina to me. Sometimes you have to lie in the bed you make. [/QUOTE]
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