Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Realistic Consequences vs Gameplay
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ovinomancer" data-source="post: 8003067" data-attributes="member: 16814"><p>I think that NPC in question would be much more likely to engage in exile rather than execution. For one, it's just as deadly to the average person. For two, execution kinda goes against the 'everyone be happy or else' vibe he's pushing -- executions aren't happy, even if they are or else. Third, I think you missed a huge opportunity to engage with some of the other factions in town, but, that's just me. A well timed intercession by one of those factions might have been a great twist to the game and given loads of new room to explore. Finally, Strahd himself might have made an appearance on behalf of the PCs, which would have been both epic and firmly made a point that if Strahd likes it, the PCs are probably in the wrong.</p><p></p><p>That said, I don't think your game's in too bad a place for this module, even if having made enemies in Vallaki certainly makes things a bit harder on the PCs (mostly by denying Vallaki as a base of operations). And, you can always circle back to Vallaki later in the adventure and resolve some of these issues. CoS is remarkably tolerant of changes for things like this -- don't be afraid to make it your own as you play through. </p><p></p><p>As for your player that wants to engage in physical cheating during a dance party -- yes, you need to understand what he wants from the game because this doesn't seem like it aligns with what's being presented. GMs thinking that it's their game is a cancer on our hobby -- it's everyone's game, just differently apportioned. GMs need to make sure they're presenting a game the players want to play, and players have the duty to engage honestly. This player seems to be confused about either what it is you're offering or what it is he wants from it. And in the game is not where either of you are going to find that out.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 8003067, member: 16814"] I think that NPC in question would be much more likely to engage in exile rather than execution. For one, it's just as deadly to the average person. For two, execution kinda goes against the 'everyone be happy or else' vibe he's pushing -- executions aren't happy, even if they are or else. Third, I think you missed a huge opportunity to engage with some of the other factions in town, but, that's just me. A well timed intercession by one of those factions might have been a great twist to the game and given loads of new room to explore. Finally, Strahd himself might have made an appearance on behalf of the PCs, which would have been both epic and firmly made a point that if Strahd likes it, the PCs are probably in the wrong. That said, I don't think your game's in too bad a place for this module, even if having made enemies in Vallaki certainly makes things a bit harder on the PCs (mostly by denying Vallaki as a base of operations). And, you can always circle back to Vallaki later in the adventure and resolve some of these issues. CoS is remarkably tolerant of changes for things like this -- don't be afraid to make it your own as you play through. As for your player that wants to engage in physical cheating during a dance party -- yes, you need to understand what he wants from the game because this doesn't seem like it aligns with what's being presented. GMs thinking that it's their game is a cancer on our hobby -- it's everyone's game, just differently apportioned. GMs need to make sure they're presenting a game the players want to play, and players have the duty to engage honestly. This player seems to be confused about either what it is you're offering or what it is he wants from it. And in the game is not where either of you are going to find that out. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Realistic Consequences vs Gameplay
Top