Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Realistic Consequences vs Gameplay
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Guest 6801328" data-source="post: 8003883"><p>My two cents to add to the large pile of change accumulating here:</p><p></p><p>With the information available, it's possible that the players in question simply have a different sort of fiction in mind than the DM does. After all, Conan gets away with this sort of thing.</p><p></p><p>If one wanted to support this kind of play, just imagine what would happen next if this were an action movie and the protagonists were in this pickle. A traitor in the palace offers to free them if they will promise to do X. A band of revolutionaries spring their compatriot from the dungeon, and just happen to free the PCs at the same time. As the axe descends on their necks the axe-head flies off (and kills somebody?) which is taken to be an omen with weighty implications. Etc. etc. etc.</p><p></p><p>If one does <em>not</em> want to support this style of play it sounds like the goals are not shared, and folks should go their own ways and find new people to play with.</p><p></p><p>And it's also possible the players are just immature.</p></blockquote><p></p>
[QUOTE="Guest 6801328, post: 8003883"] My two cents to add to the large pile of change accumulating here: With the information available, it's possible that the players in question simply have a different sort of fiction in mind than the DM does. After all, Conan gets away with this sort of thing. If one wanted to support this kind of play, just imagine what would happen next if this were an action movie and the protagonists were in this pickle. A traitor in the palace offers to free them if they will promise to do X. A band of revolutionaries spring their compatriot from the dungeon, and just happen to free the PCs at the same time. As the axe descends on their necks the axe-head flies off (and kills somebody?) which is taken to be an omen with weighty implications. Etc. etc. etc. If one does [I]not[/I] want to support this style of play it sounds like the goals are not shared, and folks should go their own ways and find new people to play with. And it's also possible the players are just immature. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Realistic Consequences vs Gameplay
Top