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General Tabletop Discussion
*TTRPGs General
Realistic Consequences vs Gameplay
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<blockquote data-quote="Retreater" data-source="post: 8004066" data-attributes="member: 42040"><p>They absolutely could have, had they been working together and not with different goals in the encounter. Had they discussed it before going there, saying they were going to attack him and be done with it, they certainly could've pulled it off and been justified in doing so. My issue wasn't "was the action right or possible to do" it was "how do I (as the DM) maintain some believability after a brazen insult to an unhinged ruler and failed assassination attempt?" </p><p>The crazed mayor was even behaving cordial and polite to his guests until things went to pot. The hot-headed player just completely snapped out of the blue when the mayor was describing how his festival was going to bring happiness to the people of his village and drive away evil (a crazy idea, but one the party knew he had been advertising throughout the town.) </p><p>At this stage, I'd say the party has severely mucked up their chances of finding allies in Vallaki (if you know the adventure). The one group in the village who could possibly side with them (the wereravens) probably won't want to side with such an unstable group who blurt out the first thing that pops into their heads, thus completely outing them to the nefarious agents of Strahd.</p><p>But basically we have two loose cannons (my longtime friend - the hot-headed player, the sorcerer who blasted everyone as soon as he came back after missing a session), two players who want to proceed with caution and get invested in their characters and try to behave realistically, and a third player who's just there for fun and wants to keep the party together (the would-be assassin).</p></blockquote><p></p>
[QUOTE="Retreater, post: 8004066, member: 42040"] They absolutely could have, had they been working together and not with different goals in the encounter. Had they discussed it before going there, saying they were going to attack him and be done with it, they certainly could've pulled it off and been justified in doing so. My issue wasn't "was the action right or possible to do" it was "how do I (as the DM) maintain some believability after a brazen insult to an unhinged ruler and failed assassination attempt?" The crazed mayor was even behaving cordial and polite to his guests until things went to pot. The hot-headed player just completely snapped out of the blue when the mayor was describing how his festival was going to bring happiness to the people of his village and drive away evil (a crazy idea, but one the party knew he had been advertising throughout the town.) At this stage, I'd say the party has severely mucked up their chances of finding allies in Vallaki (if you know the adventure). The one group in the village who could possibly side with them (the wereravens) probably won't want to side with such an unstable group who blurt out the first thing that pops into their heads, thus completely outing them to the nefarious agents of Strahd. But basically we have two loose cannons (my longtime friend - the hot-headed player, the sorcerer who blasted everyone as soon as he came back after missing a session), two players who want to proceed with caution and get invested in their characters and try to behave realistically, and a third player who's just there for fun and wants to keep the party together (the would-be assassin). [/QUOTE]
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