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General Tabletop Discussion
*TTRPGs General
Realistic Consequences vs Gameplay
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<blockquote data-quote="pemerton" data-source="post: 8004703" data-attributes="member: 42582"><p>The metaphor is not interesting in this context, because we are talking about game play. Tossing a coin to see who gets the choice to bat or field in cricket might involve metaphorical whims, but it is does not involve literal whims which is why that is the method used rather than having a person make the decision. Likewise in lotteries, bingo, some systems for resolving tied elections, etc. Randomisation as an alternative to fiat works precisely because a coin toss or a die throw does not literally involve whim or caprcie.</p><p></p><p>As to the claim of incoherence, how is it incoherent for the guards to be drunk? Sam and Frodo esapced Cirith Ungol because the guards all killed one another in a fight over treasure - was that incoherent?</p><p></p><p>Why should the GM's desires for the scene be treated as perfect knowledge? Conversely, why is the GM not permitted to use perect knowledge - eg <em>this orc captain is undefeatiable, just as the tyrant is uncowable</em> - to resolve combat?</p></blockquote><p></p>
[QUOTE="pemerton, post: 8004703, member: 42582"] The metaphor is not interesting in this context, because we are talking about game play. Tossing a coin to see who gets the choice to bat or field in cricket might involve metaphorical whims, but it is does not involve literal whims which is why that is the method used rather than having a person make the decision. Likewise in lotteries, bingo, some systems for resolving tied elections, etc. Randomisation as an alternative to fiat works precisely because a coin toss or a die throw does not literally involve whim or caprcie. As to the claim of incoherence, how is it incoherent for the guards to be drunk? Sam and Frodo esapced Cirith Ungol because the guards all killed one another in a fight over treasure - was that incoherent? Why should the GM's desires for the scene be treated as perfect knowledge? Conversely, why is the GM not permitted to use perect knowledge - eg [I]this orc captain is undefeatiable, just as the tyrant is uncowable[/I] - to resolve combat? [/QUOTE]
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