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General Tabletop Discussion
*TTRPGs General
Realistic Consequences vs Gameplay
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<blockquote data-quote="Ralif Redhammer" data-source="post: 8005028" data-attributes="member: 30438"><p>It's easy enough to tell someone on the internet to go kill the characters for their crimes. It's another for the DM to do so with players that are likely friends in varying degrees. Sure, character death can be fun in the hands of a good DM and player, but most of the time, it's a bummer. If people aren't having fun (and granted, this should also include the DM), why are they going to play in that DM's game? Gone are the days when a person is stuck in a game because they're the only DM available.</p><p></p><p>Sure, throw them in jail, awaiting execution. Then give them the opportunity for an exciting jailbreak. If you really want to chop off their hand, you could do so, but then have them hear about a magical prosthetic to quest for. As long as you have the trust of your players, you can have these sorts of highs and lows. But just killing off the characters, that's hard to come back from, even with that player trust.</p></blockquote><p></p>
[QUOTE="Ralif Redhammer, post: 8005028, member: 30438"] It's easy enough to tell someone on the internet to go kill the characters for their crimes. It's another for the DM to do so with players that are likely friends in varying degrees. Sure, character death can be fun in the hands of a good DM and player, but most of the time, it's a bummer. If people aren't having fun (and granted, this should also include the DM), why are they going to play in that DM's game? Gone are the days when a person is stuck in a game because they're the only DM available. Sure, throw them in jail, awaiting execution. Then give them the opportunity for an exciting jailbreak. If you really want to chop off their hand, you could do so, but then have them hear about a magical prosthetic to quest for. As long as you have the trust of your players, you can have these sorts of highs and lows. But just killing off the characters, that's hard to come back from, even with that player trust. [/QUOTE]
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