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General Tabletop Discussion
*TTRPGs General
Realistic Consequences vs Gameplay
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<blockquote data-quote="Fenris-77" data-source="post: 8005079" data-attributes="member: 6993955"><p>[USER=97077]@iserith[/USER] - Wrong? Maybe not, but better or worse? Sure, some of those DM calls will be better or worse, for a host of potential different reason. A lot depends on meeting the table expectations, maybe more than any particular opinion on example X or Y. If the DM makes a call that is in keeping with how play normally proceeds at the table he plays with, and is one that makes sense in terms of the pre-existing fictional context (i.e follows from the fiction) then it's probably a fine call, whether I personally agree with it or not. However, when the DM or the players depart from the table conventions things quickly start to unwind.</p><p></p><p>In pretty much every case the first litmus test I would use would be the question <em>Does the ruling present interesting ways to move the fiction forward? </em> If the answer is yes then the goals of play you list are probably being met. This does depend on the players buying in of course. One of things I don't really get about the situation in the OP is that several narrative lifelines were thrown to the PCs, with very little interest taken in them. That indexes a potential case of bad faith play, although without more specifics it is, as you say, hard to tell.</p></blockquote><p></p>
[QUOTE="Fenris-77, post: 8005079, member: 6993955"] [USER=97077]@iserith[/USER] - Wrong? Maybe not, but better or worse? Sure, some of those DM calls will be better or worse, for a host of potential different reason. A lot depends on meeting the table expectations, maybe more than any particular opinion on example X or Y. If the DM makes a call that is in keeping with how play normally proceeds at the table he plays with, and is one that makes sense in terms of the pre-existing fictional context (i.e follows from the fiction) then it's probably a fine call, whether I personally agree with it or not. However, when the DM or the players depart from the table conventions things quickly start to unwind. In pretty much every case the first litmus test I would use would be the question [I]Does the ruling present interesting ways to move the fiction forward? [/I] If the answer is yes then the goals of play you list are probably being met. This does depend on the players buying in of course. One of things I don't really get about the situation in the OP is that several narrative lifelines were thrown to the PCs, with very little interest taken in them. That indexes a potential case of bad faith play, although without more specifics it is, as you say, hard to tell. [/QUOTE]
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