Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Realistic Consequences vs Gameplay
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ovinomancer" data-source="post: 8007563" data-attributes="member: 16814"><p>Again, I think you might want to go and re-read the scene presented by [USER=6696971]@Manbearcat[/USER]. This is not a good summary of that scene, nor are the turtles stacked in any way as you seem to suggest. The Baron was challenged and the result was that the Captain of the Guard supported the PCs in the resulting narration. There was only one "turtle" here, the result of the contest between the insulting PC and the Burgomaster. It was just narrated in a way that added an NPC to the scene in a way beneficial to the PCs because the PC succeeded in that contest. There is no Captain turtle.</p><p></p><p></p><p>Again, this has nothing to do with [USER=6696971]@Manbearcat[/USER]'s suggestions nor my follow-ups -- we aren't advocating any such chain at all. I'm extremely confident that [USER=6696971]@Manbearcat[/USER] has no problem leveling painful consequences for failures, nor do I. We're both fans and advocates of PbtA games, MBC being a fan of Dungeon World, and me primarily of Blades in the Dark. Both of these games are predicated on failure snowballs driving the action through increasing consequences. There's very little possibility that following [USER=6696971]@Manbearcat[/USER]'s suggests would lead to going soft on PC failures unless your adding something to his posts he hasn't advocated.</p><p></p><p>Your advice is well heeled, and good advice, but you really shouldn't suggest that it's important advice to balance against [USER=6696971]@Manbearcat[/USER]'s points. Your advice doesn't address anything he's proposed, except in the general sense that it might apply to anyone as general advice.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 8007563, member: 16814"] Again, I think you might want to go and re-read the scene presented by [USER=6696971]@Manbearcat[/USER]. This is not a good summary of that scene, nor are the turtles stacked in any way as you seem to suggest. The Baron was challenged and the result was that the Captain of the Guard supported the PCs in the resulting narration. There was only one "turtle" here, the result of the contest between the insulting PC and the Burgomaster. It was just narrated in a way that added an NPC to the scene in a way beneficial to the PCs because the PC succeeded in that contest. There is no Captain turtle. Again, this has nothing to do with [USER=6696971]@Manbearcat[/USER]'s suggestions nor my follow-ups -- we aren't advocating any such chain at all. I'm extremely confident that [USER=6696971]@Manbearcat[/USER] has no problem leveling painful consequences for failures, nor do I. We're both fans and advocates of PbtA games, MBC being a fan of Dungeon World, and me primarily of Blades in the Dark. Both of these games are predicated on failure snowballs driving the action through increasing consequences. There's very little possibility that following [USER=6696971]@Manbearcat[/USER]'s suggests would lead to going soft on PC failures unless your adding something to his posts he hasn't advocated. Your advice is well heeled, and good advice, but you really shouldn't suggest that it's important advice to balance against [USER=6696971]@Manbearcat[/USER]'s points. Your advice doesn't address anything he's proposed, except in the general sense that it might apply to anyone as general advice. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Realistic Consequences vs Gameplay
Top