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General Tabletop Discussion
*TTRPGs General
Realistic Consequences vs Gameplay
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<blockquote data-quote="Lanefan" data-source="post: 8007858" data-attributes="member: 29398"><p>Agreed, flat absolutes like "Cannot be influenced" aren't good; but notes saying something like "Can be infuenced but only to [point X] beyond which he will not go" or "The first attempt to intimidate will inform all further attempts, as the BurgerMaster will react by either stiffening (all further attempts fail) or cracking (all further attempts succeed)", stuff like that. And I know my examples aren't great. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Again agreed. </p><p></p><p>However, complicating things in this case is that the tyrant isn't entirely sane, thus his reactions might not predictably match those of a more normal human and making him 'feel human' might be more of a challenge for the DM. Given that, pretty much anything's in play when it comes to his reactions to anything, depending how whacked-out the DM wants him to come across as. (were I DMing I'd make him completely balls-nuts crazy just so I could ham it up for humour - probably a welcome break in any Ravenloft adventure)</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8007858, member: 29398"] Agreed, flat absolutes like "Cannot be influenced" aren't good; but notes saying something like "Can be infuenced but only to [point X] beyond which he will not go" or "The first attempt to intimidate will inform all further attempts, as the BurgerMaster will react by either stiffening (all further attempts fail) or cracking (all further attempts succeed)", stuff like that. And I know my examples aren't great. :) Again agreed. However, complicating things in this case is that the tyrant isn't entirely sane, thus his reactions might not predictably match those of a more normal human and making him 'feel human' might be more of a challenge for the DM. Given that, pretty much anything's in play when it comes to his reactions to anything, depending how whacked-out the DM wants him to come across as. (were I DMing I'd make him completely balls-nuts crazy just so I could ham it up for humour - probably a welcome break in any Ravenloft adventure) [/QUOTE]
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