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General Tabletop Discussion
*TTRPGs General
Realistic Consequences vs Gameplay
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<blockquote data-quote="Campbell" data-source="post: 8011191" data-attributes="member: 16586"><p>So there are a couple of approaches to action resolution that I feel are getting mixed up.</p><ol> <li data-xf-list-type="ol">In this model the action resolution mechanics tell us how well a character performed a particular action. A high roll means you swung true. A low roll means you whiffed. The GM determines the impact in the fiction based on their internal knowledge of the fiction / game state.</li> <li data-xf-list-type="ol">In this model the action resolution mechanics tell us <strong>what happens</strong>. We assume your character did an awesome job because they know what their doing. If they did not achieve their objective something got in the way. Maybe that orc warrior raised his shield at the last minute. Maybe the lock jammed because rust has grown on it. Certain details of the fiction are left open and defined on the basis of the roll. Maybe your attempts to sway the corrupt noble do not work because he knows your reputation, You are too devoted to your god to really sink that low.</li> </ol><p></p><p>You might prefer one model to the other, but we should not assume action resolution mechanics always work one way under all circumstance.</p></blockquote><p></p>
[QUOTE="Campbell, post: 8011191, member: 16586"] So there are a couple of approaches to action resolution that I feel are getting mixed up. [LIST=1] [*]In this model the action resolution mechanics tell us how well a character performed a particular action. A high roll means you swung true. A low roll means you whiffed. The GM determines the impact in the fiction based on their internal knowledge of the fiction / game state. [*]In this model the action resolution mechanics tell us [B]what happens[/B]. We assume your character did an awesome job because they know what their doing. If they did not achieve their objective something got in the way. Maybe that orc warrior raised his shield at the last minute. Maybe the lock jammed because rust has grown on it. Certain details of the fiction are left open and defined on the basis of the roll. Maybe your attempts to sway the corrupt noble do not work because he knows your reputation, You are too devoted to your god to really sink that low. [/LIST] You might prefer one model to the other, but we should not assume action resolution mechanics always work one way under all circumstance. [/QUOTE]
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