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General Tabletop Discussion
*TTRPGs General
Realistic Consequences vs Gameplay
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<blockquote data-quote="Nagol" data-source="post: 8023341" data-attributes="member: 23935"><p>The person or group who built/discovered the fiction, obviously.</p><p></p><p></p><p></p><p>Of course there are and they might even have been used here with a subset of players present, but I'm discussing the case where that fictional positioning has already been determined by whatever source. For example, 6 sessions ago, the group tried to ferret out a secret at court and accidently discovered the identity of the duke's mistress. Ultimately, the players decided to pursue a different tactic to their goal. Today a different PC decided to approach and recruit her into the plot against her lover.</p><p></p><p></p><p>It doesn't matter how it was determined. If it was created by the GM as part of the 'riddle' or the scenario, as colour, or as part of a (mostly forgotten) group exercise is immaterial. It isn't force if the GM runs the situation honestly to its potential. If the game includes an exploratory environment then it isn't force to have things that can be found via exploration that might hurt if not discovered. It is as much 'force' as a concealed pit trap is 'force' when the PCs move across it.</p><p></p><p></p><p></p><p>Presumably the same prepared fictional positioning determines that. Could some secret mistresses be swayed or even willing to help overthrow their lovers? Of course! This one isn't because <the positioning that's been determined>.</p></blockquote><p></p>
[QUOTE="Nagol, post: 8023341, member: 23935"] The person or group who built/discovered the fiction, obviously. Of course there are and they might even have been used here with a subset of players present, but I'm discussing the case where that fictional positioning has already been determined by whatever source. For example, 6 sessions ago, the group tried to ferret out a secret at court and accidently discovered the identity of the duke's mistress. Ultimately, the players decided to pursue a different tactic to their goal. Today a different PC decided to approach and recruit her into the plot against her lover. It doesn't matter how it was determined. If it was created by the GM as part of the 'riddle' or the scenario, as colour, or as part of a (mostly forgotten) group exercise is immaterial. It isn't force if the GM runs the situation honestly to its potential. If the game includes an exploratory environment then it isn't force to have things that can be found via exploration that might hurt if not discovered. It is as much 'force' as a concealed pit trap is 'force' when the PCs move across it. Presumably the same prepared fictional positioning determines that. Could some secret mistresses be swayed or even willing to help overthrow their lovers? Of course! This one isn't because <the positioning that's been determined>. [/QUOTE]
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