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General Tabletop Discussion
*TTRPGs General
Realistic Consequences vs Gameplay
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<blockquote data-quote="Lanefan" data-source="post: 8024850" data-attributes="member: 29398"><p>Nor should it, IMO. Your agency is the ability to choose to look in the box or not, and by extension to thus (at least for your part) determine whether what's in the box is ever found.</p><p></p><p>The contents of the box (and the box itself) are part of the setting, which is the GM's purview.</p><p></p><p>Declaring as an action "I (try to) open the box" can really only resolve three ways - you open the box, you don't open the box, or (much less common) you drop the box and maybe shatter it and-or its contents.</p><p></p><p>What the box contains is not part of any action resolution. Instead, it falls under GM narration. Which means declaring "I (try to) open the box in hopes the Crown of Revel is inside" still only has the same three outcomes: open box, closed box, or broken box. That the player mentions the Crown of Revel doesn't change whether the Crown is inside or not...unless you want to take control over the setting away from the GM, in which case why bother having a GM other than as meeting facilitator and (usually IMO) host.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8024850, member: 29398"] Nor should it, IMO. Your agency is the ability to choose to look in the box or not, and by extension to thus (at least for your part) determine whether what's in the box is ever found. The contents of the box (and the box itself) are part of the setting, which is the GM's purview. Declaring as an action "I (try to) open the box" can really only resolve three ways - you open the box, you don't open the box, or (much less common) you drop the box and maybe shatter it and-or its contents. What the box contains is not part of any action resolution. Instead, it falls under GM narration. Which means declaring "I (try to) open the box in hopes the Crown of Revel is inside" still only has the same three outcomes: open box, closed box, or broken box. That the player mentions the Crown of Revel doesn't change whether the Crown is inside or not...unless you want to take control over the setting away from the GM, in which case why bother having a GM other than as meeting facilitator and (usually IMO) host. [/QUOTE]
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