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<blockquote data-quote="Henry" data-source="post: 807355" data-attributes="member: 158"><p>Hi, Dan!</p><p></p><p>My personal suggestion would be to set MDT to 10, failure = -1 and dying, as in d20 modern, but use the gun values for type, damage, criticals, autofire, shotguns, etc. from Call of Cthulhu d20. You get better firearm variety, and autofire that differentiates a bit more from the all-purpose autofire and buirst fire of d20 modern. You also get very threatening shotguns at close range.</p><p></p><p>My suggestion would be to keep the feats and talents, however, because it is these that are really the defining traits of the classes. Without them, there's really little point between them and the Offensive/Defensive options in COCd20.</p><p></p><p>Good luck with the campaign!</p></blockquote><p></p>
[QUOTE="Henry, post: 807355, member: 158"] Hi, Dan! My personal suggestion would be to set MDT to 10, failure = -1 and dying, as in d20 modern, but use the gun values for type, damage, criticals, autofire, shotguns, etc. from Call of Cthulhu d20. You get better firearm variety, and autofire that differentiates a bit more from the all-purpose autofire and buirst fire of d20 modern. You also get very threatening shotguns at close range. My suggestion would be to keep the feats and talents, however, because it is these that are really the defining traits of the classes. Without them, there's really little point between them and the Offensive/Defensive options in COCd20. Good luck with the campaign! [/QUOTE]
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