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General Tabletop Discussion
*Dungeons & Dragons
Reality Check: What 5E Will NOT Be
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<blockquote data-quote="nedjer" data-source="post: 5799777" data-attributes="member: 83796"><p>I was more excited about watching paint dry than 5e while expected a land-grab aimed first and foremost at taking Pathfinder on in the 3.xxx arena. Now the core appears to be more along the lines of the systems I prefer, e.g. Traveler, Treasure, C&C I've been sufficiently intrigued to blog on the topic repeatedly. This could be put down to Old School flag-waving or a sorry win-mentality.</p><p></p><p>However, I'd like to think it's because of the flexibility that comes out of such designs. In part, because it could allow/ enable 4e fans and 3e fans to get what they're looking for while gel-ing with the lighter core, i.e. things can maybe get meshed together rather than be glued or rammed together.</p><p></p><p>Also, for kids and teenagers a chunk of the appeal always lay in the magic - suddenly having the powers and persona of Samantha in Bewitched or Mel Gibson's Wallace gibbering a lot of inaccurate stuff about Freedom! The mechanical emphasis and the learning curve that has gone with recent editions isn't badwrongfun, but it ain't ever going to grab younger players and shake them through.</p><p></p><p>It could all still go pear-shaped, but at least there's some kind of fruit on the tree <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p></blockquote><p></p>
[QUOTE="nedjer, post: 5799777, member: 83796"] I was more excited about watching paint dry than 5e while expected a land-grab aimed first and foremost at taking Pathfinder on in the 3.xxx arena. Now the core appears to be more along the lines of the systems I prefer, e.g. Traveler, Treasure, C&C I've been sufficiently intrigued to blog on the topic repeatedly. This could be put down to Old School flag-waving or a sorry win-mentality. However, I'd like to think it's because of the flexibility that comes out of such designs. In part, because it could allow/ enable 4e fans and 3e fans to get what they're looking for while gel-ing with the lighter core, i.e. things can maybe get meshed together rather than be glued or rammed together. Also, for kids and teenagers a chunk of the appeal always lay in the magic - suddenly having the powers and persona of Samantha in Bewitched or Mel Gibson's Wallace gibbering a lot of inaccurate stuff about Freedom! The mechanical emphasis and the learning curve that has gone with recent editions isn't badwrongfun, but it ain't ever going to grab younger players and shake them through. It could all still go pear-shaped, but at least there's some kind of fruit on the tree :cool: [/QUOTE]
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Reality Check: What 5E Will NOT Be
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