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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Really basic first draft idea.
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<blockquote data-quote="Charles Gray" data-source="post: 1934730" data-attributes="member: 8661"><p>The big barrier to that is the rule against purchasing feats that have pre-reqa at the same levle you get the pre-reqs. So, for example, you could get Mounted combat at first level, but not that and Mounted Archery, as mounted archery requires mounted combat to be taken.</p><p> That of course doens't solve the problem of grabbing a bunch of feats that share the same pre-req. I can see three possible alternatives. </p><p>1. Leave it up to the GM to handle. I've noted that super optomized characters find themselves often backed into a corner, because they can't do anything else. If everyone knows that character "X" is death in the saddle, it's hardly unfair to assume that they take some time preparing to catch him out of hte saddle. </p><p>2. limit the character to buying one feat of each general type per level-- one combat feat, one magic feat, etc. the "Free" level feat can be used however he wishes. </p><p>3. Add an extra charge to any purchasing of feats of the same type at the same levle-- say one extra CP, making every combat feat after the first purchased in the same level 3 CP. </p><p></p><p> when it goes to full playtest I'll probaly include all three options and ask people to test htem out-- I honestly don't know which would work best. </p><p></p><p>Thanks!</p></blockquote><p></p>
[QUOTE="Charles Gray, post: 1934730, member: 8661"] The big barrier to that is the rule against purchasing feats that have pre-reqa at the same levle you get the pre-reqs. So, for example, you could get Mounted combat at first level, but not that and Mounted Archery, as mounted archery requires mounted combat to be taken. That of course doens't solve the problem of grabbing a bunch of feats that share the same pre-req. I can see three possible alternatives. 1. Leave it up to the GM to handle. I've noted that super optomized characters find themselves often backed into a corner, because they can't do anything else. If everyone knows that character "X" is death in the saddle, it's hardly unfair to assume that they take some time preparing to catch him out of hte saddle. 2. limit the character to buying one feat of each general type per level-- one combat feat, one magic feat, etc. the "Free" level feat can be used however he wishes. 3. Add an extra charge to any purchasing of feats of the same type at the same levle-- say one extra CP, making every combat feat after the first purchased in the same level 3 CP. when it goes to full playtest I'll probaly include all three options and ask people to test htem out-- I honestly don't know which would work best. Thanks! [/QUOTE]
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Community
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*Pathfinder & Starfinder
Really basic first draft idea.
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