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General Tabletop Discussion
*Pathfinder & Starfinder
really general question about Sneak Attack
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<blockquote data-quote="StreamOfTheSky" data-source="post: 4460525" data-attributes="member: 35909"><p>First off, avoid Imp. Feint. Feinting is a horrible method to gain SA -- the enemy adds his BAB to th opposed roll, and oftentimes will have a high BAB from Hit Dice alone.</p><p></p><p>The biggest problem for most people with your D&D experience is to confuse SA of 3E with the backstab of ye olde edition. SA should be much more frequent, and easier to obtain, than backstab, though for a less dramatic damage figure. You gain it if a foe is flatfooted or otherwise loses dex to AC (like when grappling), or if you flank. On the first round of combat, per rules as written, anyone who hasn't acted yet is flatfooted, so Imp. Initiative was a fine feat choice.</p><p></p><p>You took TWF, so you must focus on melee. The easiest way to get melee SA is to flank with the party fighter (making DC 15 tumble to get into position if need be), or have the party wizard, cleric or druid summon a monster to flank with you (often called the "flanking buddy").</p><p></p><p>Once you gain more levels and pump you use magic device modifier to +19, you can use ANY wand or staff, giving you spell options. For example, characters w/o 5 ranks in balance lose dex to AC while balancing. Grease is a level 1 spell that leaves the victim balancing, even if he succeeds on the roll. Try to target footwear if possible, so they are stuck balancing no matter where they move after casting it.</p><p></p><p>Other possibilities depend on what books your group uses, but yes. You should have cut out another person's liver by now. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="StreamOfTheSky, post: 4460525, member: 35909"] First off, avoid Imp. Feint. Feinting is a horrible method to gain SA -- the enemy adds his BAB to th opposed roll, and oftentimes will have a high BAB from Hit Dice alone. The biggest problem for most people with your D&D experience is to confuse SA of 3E with the backstab of ye olde edition. SA should be much more frequent, and easier to obtain, than backstab, though for a less dramatic damage figure. You gain it if a foe is flatfooted or otherwise loses dex to AC (like when grappling), or if you flank. On the first round of combat, per rules as written, anyone who hasn't acted yet is flatfooted, so Imp. Initiative was a fine feat choice. You took TWF, so you must focus on melee. The easiest way to get melee SA is to flank with the party fighter (making DC 15 tumble to get into position if need be), or have the party wizard, cleric or druid summon a monster to flank with you (often called the "flanking buddy"). Once you gain more levels and pump you use magic device modifier to +19, you can use ANY wand or staff, giving you spell options. For example, characters w/o 5 ranks in balance lose dex to AC while balancing. Grease is a level 1 spell that leaves the victim balancing, even if he succeeds on the roll. Try to target footwear if possible, so they are stuck balancing no matter where they move after casting it. Other possibilities depend on what books your group uses, but yes. You should have cut out another person's liver by now. :) [/QUOTE]
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