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Really high level adventures?
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<blockquote data-quote="WizarDru" data-source="post: 2697126" data-attributes="member: 151"><p>Well, I currently still rate "Lich Queen's Beloved" as one of the best high-level adventures, EVAR. However, you list that as unattainable, so let's look at other options. I'll assume all Dungeon adventures are similarly 'out'.</p><p></p><p>"Bastion of Broken Souls" is HORRIBLE. AVOID IT like the PLAGUE. It is a virtual map of how to do high-level BADLY. It's primary solution to high-level abilities is to completely disable them (Divination spells? Prevent them from working! Brilliant!). BoBS forces the players to perform certain actions that just don't make sense, and is basically a pointless jump across several planes, potentially dragging an evil NPC along that won't fool the party for three seconds.</p><p></p><p>I would highly recommend "Legends of Avadnu" (in downloadable PDF form). It featues high-level and epic monsters, as well as a template to make Epic creatures WEAKER, and thus usable for non-Epic play. The monsters are challenging, creative and well developed and illustrated.</p><p></p><p>I adapted Goodman Games "Crypt of the Devil-Lich" for use as my Tomb of Horrors for my game. It's a little spotty in places, but with a little work makes for a good dungeon. However, if your PCs are powerful enough, transit spells will bypass a good chunk of the dungeon. Misdirecting the players helps against some of this, though.</p><p></p><p>EDIT: Oh, couldn't you just purchase the issue directly from Paizo, <a href="http://paizo.com/search?q=Lich+Queen%27s+Beloved&x.x=0&x.y=0&what=all" target="_blank">right here</a> ? It's an excellent issue, and I thought they shipped internationally. You can even purchase and download the Tu'narath city PDF, which is quite good, as well....although some of it is regurgitated in the Planar Handbook.</p></blockquote><p></p>
[QUOTE="WizarDru, post: 2697126, member: 151"] Well, I currently still rate "Lich Queen's Beloved" as one of the best high-level adventures, EVAR. However, you list that as unattainable, so let's look at other options. I'll assume all Dungeon adventures are similarly 'out'. "Bastion of Broken Souls" is HORRIBLE. AVOID IT like the PLAGUE. It is a virtual map of how to do high-level BADLY. It's primary solution to high-level abilities is to completely disable them (Divination spells? Prevent them from working! Brilliant!). BoBS forces the players to perform certain actions that just don't make sense, and is basically a pointless jump across several planes, potentially dragging an evil NPC along that won't fool the party for three seconds. I would highly recommend "Legends of Avadnu" (in downloadable PDF form). It featues high-level and epic monsters, as well as a template to make Epic creatures WEAKER, and thus usable for non-Epic play. The monsters are challenging, creative and well developed and illustrated. I adapted Goodman Games "Crypt of the Devil-Lich" for use as my Tomb of Horrors for my game. It's a little spotty in places, but with a little work makes for a good dungeon. However, if your PCs are powerful enough, transit spells will bypass a good chunk of the dungeon. Misdirecting the players helps against some of this, though. EDIT: Oh, couldn't you just purchase the issue directly from Paizo, [URL=http://paizo.com/search?q=Lich+Queen%27s+Beloved&x.x=0&x.y=0&what=all]right here[/URL] ? It's an excellent issue, and I thought they shipped internationally. You can even purchase and download the Tu'narath city PDF, which is quite good, as well....although some of it is regurgitated in the Planar Handbook. [/QUOTE]
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