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D&D Older Editions, OSR, & D&D Variants
Really?? Is RPGA really the best place to test 4e
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<blockquote data-quote="jdrakeh" data-source="post: 3790938" data-attributes="member: 13892"><p>I got invited to several RPGA events by a friend who was trying to get me to join up. I was not impressed. Though I did meet a few cool people there, the majority of the experience was negative due to the personalities of many members (many were rules lawyers, power gamers, grief players, or other types of player typically ostracized from non-RPGA groups). </p><p></p><p>That said, I don't think it's fair to pick on the RPGA in this regard as my experience with <em>all</em> corporate-sponsored organized play organizations has been very much the same. Notably, my experience with White Wolf's Camarilla organization was <em>very</em> similar to my experience with the RPGA (except that I did join, only to drop out less than a year later). </p><p></p><p>I wonder, in retrospect, what it is that seems to attract undesireable player types to such organizations? Is it that, being a publisher-endorsed organization, there are more rules in place to ensure that anybody who pays dues can become a member, despite the fact that they may have highly undesireable personality traits? Is there a degree of official tolerance for such behaviors built in to organized play associations?</p><p></p><p>Anyhow. . . to address the OP. . . yes, I think that the RPGA is a great place for playtesting. Specifically, for stress-testing. If there is a loophole in the rules, I wholeheartedly believe that the undesireable RPGA members will find it and exploit it before a casual gamer could. If there is a <em>problem</em> with the rules, I wholeheartedly believe that the good RPGA players will be able to recommend a feasible solution before a casual gamer could.</p></blockquote><p></p>
[QUOTE="jdrakeh, post: 3790938, member: 13892"] I got invited to several RPGA events by a friend who was trying to get me to join up. I was not impressed. Though I did meet a few cool people there, the majority of the experience was negative due to the personalities of many members (many were rules lawyers, power gamers, grief players, or other types of player typically ostracized from non-RPGA groups). That said, I don't think it's fair to pick on the RPGA in this regard as my experience with [i]all[/i] corporate-sponsored organized play organizations has been very much the same. Notably, my experience with White Wolf's Camarilla organization was [i]very[/i] similar to my experience with the RPGA (except that I did join, only to drop out less than a year later). I wonder, in retrospect, what it is that seems to attract undesireable player types to such organizations? Is it that, being a publisher-endorsed organization, there are more rules in place to ensure that anybody who pays dues can become a member, despite the fact that they may have highly undesireable personality traits? Is there a degree of official tolerance for such behaviors built in to organized play associations? Anyhow. . . to address the OP. . . yes, I think that the RPGA is a great place for playtesting. Specifically, for stress-testing. If there is a loophole in the rules, I wholeheartedly believe that the undesireable RPGA members will find it and exploit it before a casual gamer could. If there is a [i]problem[/i] with the rules, I wholeheartedly believe that the good RPGA players will be able to recommend a feasible solution before a casual gamer could. [/QUOTE]
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Really?? Is RPGA really the best place to test 4e
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