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<blockquote data-quote="agentc13" data-source="post: 6384685" data-attributes="member: 6777789"><p>While this may be a constraint put on them by WotC, I don't know that I agree with it. A web app works on a tablet, phone, or laptop. It's killing 3 birds with one stone and gets everyone started instead of a select bunch (which happens to be iPad users in this case). From the sound of things, much of the work is on the back end and helps with the other versions so designing for web first doesn't hurt them. </p><p></p><p></p><p></p><p>Background of the lead dev, yeah, I get that, but the revenue from various platforms is probably irrelevant in this case. You're going to need to login to an account for this and the access will cost the same regardless of platform. The normal pricing/revenue structures for whichever of the popular games/apps you want to pick are not going to be how this one works (at least I don't know of any popular apps that will have comparable pricing), so the argument that iOS apps normally make more money is irrelevant. The people that want this will want it, and they will buy it or not based on the pricing structure that this will end up having, not based on which OS usually makes apps more money.</p><p></p><p></p><p></p><p>Yes, <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="agentc13, post: 6384685, member: 6777789"] While this may be a constraint put on them by WotC, I don't know that I agree with it. A web app works on a tablet, phone, or laptop. It's killing 3 birds with one stone and gets everyone started instead of a select bunch (which happens to be iPad users in this case). From the sound of things, much of the work is on the back end and helps with the other versions so designing for web first doesn't hurt them. Background of the lead dev, yeah, I get that, but the revenue from various platforms is probably irrelevant in this case. You're going to need to login to an account for this and the access will cost the same regardless of platform. The normal pricing/revenue structures for whichever of the popular games/apps you want to pick are not going to be how this one works (at least I don't know of any popular apps that will have comparable pricing), so the argument that iOS apps normally make more money is irrelevant. The people that want this will want it, and they will buy it or not based on the pricing structure that this will end up having, not based on which OS usually makes apps more money. Yes, ;) [/QUOTE]
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