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REALLY What Was So Bad About 2nd Edition?
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<blockquote data-quote="Psychotic Jim" data-source="post: 208083" data-attributes="member: 547"><p>Although I really liked AD&D 2e, one thing that really bugged me was no concise system of generating magical item prices and no consistent rules for magical item enchantment like we have in 3E. </p><p></p><p>Monster statistics are both more detailed and easier to deal with in Third Edition. Like people have mentioned before, there was no system of giving monsters classes in 2E. There was also no system for giving monsters any skills. Third Edition is also a great improvement in that it lumps monsters into types and subtypes (undead, giant, etc). No longer does a person have to argue over whether a spell affects a monster because you do not know its type. And we do not have the question anymore about whether or not undead have Con scores. Darkvision and low-light vision are much easier to deal with than infravision.</p><p></p><p>In Second Edition, no non-thief/non-ranger character could do anything stealthy, and no non-elf could notice secret or hidden doors. It was great that 3E consolidated all these odd rolls and abilities into one skill system.</p></blockquote><p></p>
[QUOTE="Psychotic Jim, post: 208083, member: 547"] Although I really liked AD&D 2e, one thing that really bugged me was no concise system of generating magical item prices and no consistent rules for magical item enchantment like we have in 3E. Monster statistics are both more detailed and easier to deal with in Third Edition. Like people have mentioned before, there was no system of giving monsters classes in 2E. There was also no system for giving monsters any skills. Third Edition is also a great improvement in that it lumps monsters into types and subtypes (undead, giant, etc). No longer does a person have to argue over whether a spell affects a monster because you do not know its type. And we do not have the question anymore about whether or not undead have Con scores. Darkvision and low-light vision are much easier to deal with than infravision. In Second Edition, no non-thief/non-ranger character could do anything stealthy, and no non-elf could notice secret or hidden doors. It was great that 3E consolidated all these odd rolls and abilities into one skill system. [/QUOTE]
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REALLY What Was So Bad About 2nd Edition?
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