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REALLY What Was So Bad About 2nd Edition?
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<blockquote data-quote="Psion" data-source="post: 208564" data-attributes="member: 172"><p>Not perfect =/= a travesty of balance.</p><p></p><p></p><p></p><p>Oh, I've seen plenty of grousing. But like yours, most of it is relatively meaningless windage.</p><p></p><p></p><p></p><p>And those many people also blithely dismiss the role of the rangers skills and spellcasting as they advance levels.</p><p></p><p></p><p></p><p>So? They also have to pay XP to make items. And the cost may seem paltry for 1st level spell effects/items, but it escelates rapidly.</p><p></p><p>Sorry, NON issue.</p><p></p><p></p><p></p><p>How often can you use those spells?</p><p></p><p></p><p></p><p>You have quite obviously never played a high level game. Even a high level wizard is in serious jeopardy when being wailed on in combat by high level fighters.</p><p></p><p></p><p></p><p>Just like new feats, they are new options. They still cost you, either counting against your 2 new spells/level or costing you money. Sorry, no great travesty here.</p><p></p><p></p><p></p><p>And this is a problem WHY? So don't choose toughness unless you need to... or you really need the points.</p><p></p><p></p><p></p><p>Not in the least. There is a rather strict prerequisite on these feats.</p><p></p><p></p><p></p><p>Indeed.</p><p></p><p></p><p></p><p>I do see this as something of a problem, enough so that every time the character gains a power level I let them re-designate one of their lower level slots. Is this a travesty of balance? No. If the character was concerned about the redundancy of the power, they could have selected a different power.</p><p></p><p></p><p></p><p>Sorry, really beg to differ. Dragons are a well known hiccup in the CR system. But for general purposes, I find the CR system does a fairly good job. However what it won't do is adapt to your party's specific capabilities and tactics, as your black pudding example illustrates. It is not a substitute for the GM having a brain.</p><p></p><p></p><p></p><p>Okay, so? Can inflict 5 points to up to 5 targets (or more on one target) at 9th level. At 5th level burning hands can inflict up to 20 points of damage to MULTIPLE targets. Not too shabby.</p><p></p><p>So in short, I think you are out to lunch. Is it perfect? No, but I think the idea of a perfectly balanced game is ludicrous, as too many people do too many different things, and there are too many different factors to balance around. But I think 3e comes close enough that it makes it reasonably easy to create scenarios with the proper level of challenge, unlike all editions of the D&D game that have gone before, and for that matter, most other RPGs.</p></blockquote><p></p>
[QUOTE="Psion, post: 208564, member: 172"] Not perfect =/= a travesty of balance. Oh, I've seen plenty of grousing. But like yours, most of it is relatively meaningless windage. And those many people also blithely dismiss the role of the rangers skills and spellcasting as they advance levels. So? They also have to pay XP to make items. And the cost may seem paltry for 1st level spell effects/items, but it escelates rapidly. Sorry, NON issue. How often can you use those spells? You have quite obviously never played a high level game. Even a high level wizard is in serious jeopardy when being wailed on in combat by high level fighters. Just like new feats, they are new options. They still cost you, either counting against your 2 new spells/level or costing you money. Sorry, no great travesty here. And this is a problem WHY? So don't choose toughness unless you need to... or you really need the points. Not in the least. There is a rather strict prerequisite on these feats. Indeed. I do see this as something of a problem, enough so that every time the character gains a power level I let them re-designate one of their lower level slots. Is this a travesty of balance? No. If the character was concerned about the redundancy of the power, they could have selected a different power. Sorry, really beg to differ. Dragons are a well known hiccup in the CR system. But for general purposes, I find the CR system does a fairly good job. However what it won't do is adapt to your party's specific capabilities and tactics, as your black pudding example illustrates. It is not a substitute for the GM having a brain. Okay, so? Can inflict 5 points to up to 5 targets (or more on one target) at 9th level. At 5th level burning hands can inflict up to 20 points of damage to MULTIPLE targets. Not too shabby. So in short, I think you are out to lunch. Is it perfect? No, but I think the idea of a perfectly balanced game is ludicrous, as too many people do too many different things, and there are too many different factors to balance around. But I think 3e comes close enough that it makes it reasonably easy to create scenarios with the proper level of challenge, unlike all editions of the D&D game that have gone before, and for that matter, most other RPGs. [/QUOTE]
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