Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Talking the Talk
Realmsian Dragonstar: The Battle of Toril PbP Game [OOC] (Game Cancelled)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Knightfall" data-source="post: 7393086" data-attributes="member: 2012"><p>Thanks.</p><p></p><p></p><p>Cool. Cool.</p><p></p><p>BTW, here are the basics of what is available for sale at the Inn. The prices in credits is for comparison only. These items have to be bought with gold or silver.</p><p></p><p><strong>Armor and Shields</strong></p><p>• Chainmail (archaic): # in stock 2; cost 150 gp (3,750 cr.); EAC bonus +4; KAC bonus +5</p><p>• Half-Plate, Agile: # in stock 2; cost 850 gp (21,250 cr.); EAC bonus +7; KAC bonus +8</p><p>• Leather (archaic): # in stock 8; cost 10 gp (250 cr.); EAC bonus +0; KAC bonus +1</p><p>• Leather, Lamellar (archaic): # in stock 1; cost 60 gp (1,500 cr.); EAC bonus +2; KAC bonus +3</p><p>• Leather, Studded (archaic): # in stock 7; cost 25 gp (625 cr.); EAC bonus +1; KAC bonus +2</p><p>• Shield, Heavy Steel (archaic): # in stock 2; cost ; EAC bonus +1; KAC bonus +1</p><p>• Shield, Heavy Wooden (archaic): # in stock 20; cost ; EAC bonus +1; KAC bonus +1</p><p>• Shield, Light Steel (archaic): # in stock 2; cost ; EAC bonus +0; KAC bonus +1</p><p>• Shield, Light Wooden (archaic): # in stock 8; cost ; EAC bonus +0; KAC bonus +1</p><p>• Shield, Tower (archaic): # in stock 8; cost 30 gp (750 cr.); EAC bonus +2; KAC bonus +3</p><p>• Splint Mail (archaic): # in stock 1; cost 200 gp (5,000 cr.); EAC bonus +5; KAC bonus +6</p><p>• Tatami-do: # in stock 1; cost 1,000 gp (25,000 cr.); EAC bonus +6; KAC bonus +7</p><p>• Unusual Armor [commander ceremonial plate]: # in stock 1; cost 294 gp (7,350 cr.); see SFCR p. 198</p><p></p><p><strong>Weapons</strong> (Analog)</p><p><u>Melee</u></p><p>• Battleaxe: # in stock 4; 10 gp (250 gp); dmg 1d8 S</p><p>• Club (standard archaic): # in stock 35; cost n/a</p><p>• Dagger: # in stock 25; cost 2 gp (50 cr.); dmg 1d4 P or S</p><p>• Flail, Light (archaic): # in stock 5; 8 gp (200 cr.); 1d8 B (Disarm, Trip)</p><p>• Halberd (archaic): # in stock 3; cost 10 gp (250 cr.); dmg 1d10 P or S (Trip)</p><p>• Mace, Light (archaic): # in stock 5; 5 gp (125 cr.); dmg 1d6 B</p><p>• Morningstar (archaic): # in stock 5; 8 gp (200 cr); dmg 1d8 B & P</p><p>• Quarterstaff (archaic): # in stock 13; cost n/a; dmg 1d6 B</p><p>• Quarterstaff, Unique [carbon staff]: # in stock 1; cost 246 gp (6,150 cr.)</p><p>• Shortspear (archaic): # in stock 10; cost 1 gp (25 cr.); dmg 1d6 P</p><p>• Sword, Bastard: # in stock 2; 35 gp (875 cr.); dmg 1d10 S</p><p>• Sword, Katana: # in stock 1; 50 gp (1,250 cr.); dmg 1d8 S (Deadly)</p><p>• Sword, Long- (standard analog): # in stock 10; cost 15 gp (375 cr.)</p><p>• Sword, Scimitar: # in stock 5; 15 gp (375 cr.); dmg 1d6 S</p><p>• Sword, Short-: # in stock 12; 10 gp (250 cr.); dmg 1d6 S</p><p>• Sword, Wakizashi: # in stock 1; 35 gp (875 gp), dmg 1d6 S or P (Deadly)</p><p>• Warhammer: # in stock 5; cost 12 gp (300 cr.); dmg 1d8 B</p><p></p><p><span style="font-size: 10px"><u>Deadly</u>: When you use this weapon to deliver a <a href="http://www.starjammersrd.com/game-mastering/combat/#Coup_de_Grace" target="_blank">coup de grace</a>, it gains a +4 bonus to damage when calculating the DC of the Fortitude saving throw to see whether the target of the coup de grace dies from the attack. The bonus is not added to the actual damage of the coup de grace attack.</span></p><p></p><p><u>Ranged</u></p><p>• Bow (standard): # in stock 9; cost 10 gp, 2 sp (255 cr.)</p><p>• Bow, Advanced (homebrewed): # in stock 1; cost 40 gp, 8 sp (1020 cr.); dmg 4d8 P; range 60 ft.</p><p>• Crossbow, Heavy (archaic): # in stock 2; 50 gp (); dmg 1d10 P; range 120 ft.</p><p>• Crossbow, Light (archaic): # in stock 5; 35 gp (); dmg 1d8 P; range 80 ft.</p><p>• Sling (archaic): # in stock 16; cost n/a; dmg 1d4 B</p><p></p><p><u>Ranged - Thrown</u></p><p>• Axe, throwing: # in stock 25; cost 8 gp (200 cr.); 1d6 S; range 10 ft.</p><p>• Darts [w/Case, x25] (as per SFCR, p. 179): # in stock 10; cost 8 sp (20 cr.)</p><p></p><p><strong>Ammunition</strong></p><p>• Arrows [w/quiver, x20] (as per SFCR, p. 179): # in stock 16; cost 2 gp (50 cr.)</p><p>• Bolts, Crossbow [w/case, x10] (archaic): # in stock 40; cost 1 gp (25 cr.)</p><p>• Sling Bullet [w/pouch, x10] (archaic): # in stock 16; cost 1 sp (2.5 cr.)</p></blockquote><p></p>
[QUOTE="Knightfall, post: 7393086, member: 2012"] Thanks. Cool. Cool. BTW, here are the basics of what is available for sale at the Inn. The prices in credits is for comparison only. These items have to be bought with gold or silver. [B]Armor and Shields[/B] • Chainmail (archaic): # in stock 2; cost 150 gp (3,750 cr.); EAC bonus +4; KAC bonus +5 • Half-Plate, Agile: # in stock 2; cost 850 gp (21,250 cr.); EAC bonus +7; KAC bonus +8 • Leather (archaic): # in stock 8; cost 10 gp (250 cr.); EAC bonus +0; KAC bonus +1 • Leather, Lamellar (archaic): # in stock 1; cost 60 gp (1,500 cr.); EAC bonus +2; KAC bonus +3 • Leather, Studded (archaic): # in stock 7; cost 25 gp (625 cr.); EAC bonus +1; KAC bonus +2 • Shield, Heavy Steel (archaic): # in stock 2; cost ; EAC bonus +1; KAC bonus +1 • Shield, Heavy Wooden (archaic): # in stock 20; cost ; EAC bonus +1; KAC bonus +1 • Shield, Light Steel (archaic): # in stock 2; cost ; EAC bonus +0; KAC bonus +1 • Shield, Light Wooden (archaic): # in stock 8; cost ; EAC bonus +0; KAC bonus +1 • Shield, Tower (archaic): # in stock 8; cost 30 gp (750 cr.); EAC bonus +2; KAC bonus +3 • Splint Mail (archaic): # in stock 1; cost 200 gp (5,000 cr.); EAC bonus +5; KAC bonus +6 • Tatami-do: # in stock 1; cost 1,000 gp (25,000 cr.); EAC bonus +6; KAC bonus +7 • Unusual Armor [commander ceremonial plate]: # in stock 1; cost 294 gp (7,350 cr.); see SFCR p. 198 [B]Weapons[/B] (Analog) [U]Melee[/U] • Battleaxe: # in stock 4; 10 gp (250 gp); dmg 1d8 S • Club (standard archaic): # in stock 35; cost n/a • Dagger: # in stock 25; cost 2 gp (50 cr.); dmg 1d4 P or S • Flail, Light (archaic): # in stock 5; 8 gp (200 cr.); 1d8 B (Disarm, Trip) • Halberd (archaic): # in stock 3; cost 10 gp (250 cr.); dmg 1d10 P or S (Trip) • Mace, Light (archaic): # in stock 5; 5 gp (125 cr.); dmg 1d6 B • Morningstar (archaic): # in stock 5; 8 gp (200 cr); dmg 1d8 B & P • Quarterstaff (archaic): # in stock 13; cost n/a; dmg 1d6 B • Quarterstaff, Unique [carbon staff]: # in stock 1; cost 246 gp (6,150 cr.) • Shortspear (archaic): # in stock 10; cost 1 gp (25 cr.); dmg 1d6 P • Sword, Bastard: # in stock 2; 35 gp (875 cr.); dmg 1d10 S • Sword, Katana: # in stock 1; 50 gp (1,250 cr.); dmg 1d8 S (Deadly) • Sword, Long- (standard analog): # in stock 10; cost 15 gp (375 cr.) • Sword, Scimitar: # in stock 5; 15 gp (375 cr.); dmg 1d6 S • Sword, Short-: # in stock 12; 10 gp (250 cr.); dmg 1d6 S • Sword, Wakizashi: # in stock 1; 35 gp (875 gp), dmg 1d6 S or P (Deadly) • Warhammer: # in stock 5; cost 12 gp (300 cr.); dmg 1d8 B [SIZE=2][U]Deadly[/U]: When you use this weapon to deliver a [URL="http://www.starjammersrd.com/game-mastering/combat/#Coup_de_Grace"]coup de grace[/URL], it gains a +4 bonus to damage when calculating the DC of the Fortitude saving throw to see whether the target of the coup de grace dies from the attack. The bonus is not added to the actual damage of the coup de grace attack.[/SIZE] [U]Ranged[/U] • Bow (standard): # in stock 9; cost 10 gp, 2 sp (255 cr.) • Bow, Advanced (homebrewed): # in stock 1; cost 40 gp, 8 sp (1020 cr.); dmg 4d8 P; range 60 ft. • Crossbow, Heavy (archaic): # in stock 2; 50 gp (); dmg 1d10 P; range 120 ft. • Crossbow, Light (archaic): # in stock 5; 35 gp (); dmg 1d8 P; range 80 ft. • Sling (archaic): # in stock 16; cost n/a; dmg 1d4 B [U]Ranged - Thrown[/U] • Axe, throwing: # in stock 25; cost 8 gp (200 cr.); 1d6 S; range 10 ft. • Darts [w/Case, x25] (as per SFCR, p. 179): # in stock 10; cost 8 sp (20 cr.) [B]Ammunition[/B] • Arrows [w/quiver, x20] (as per SFCR, p. 179): # in stock 16; cost 2 gp (50 cr.) • Bolts, Crossbow [w/case, x10] (archaic): # in stock 40; cost 1 gp (25 cr.) • Sling Bullet [w/pouch, x10] (archaic): # in stock 16; cost 1 sp (2.5 cr.) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
Realmsian Dragonstar: The Battle of Toril PbP Game [OOC] (Game Cancelled)
Top