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<blockquote data-quote="Olgar Shiverstone" data-source="post: 639895" data-attributes="member: 5868"><p>I never played in the FR in previous editions -- I was a confirmed Greyhawk fan, and viewed the original Realms products as a threat to Greyhawk (though at first, I thought they were a new game, since they didn't say D&D on them in an obvious way...).</p><p></p><p>I started reading FR stuff with the 3E FRCS. I have to say that I like the level of detail in the world, and the fact that I can pick up a book and have a lot of the background work done for me. That to me is the biggest benefit of a published campaign setting as a DM. As a player, I like knowing what the general assumptions are in the world, and the level of consistency.</p><p></p><p>That's what I hate about playing in a homebrew world -- the DM may have it all straight, but the players may not know what all the assumptions are -- so you make decisions that would be absolutely counter to what your character would actually do, based on his growing up in that world. With Greyhawk, FR, or whatever, I can pick up the sourcebook and still be on the same general page as the DM, even if the DM has added a lot of tweaks.</p><p></p><p>I just have to shake my head at those gamers who hate the Realms, giving the excuse of "too many uber-NPCs," or "too many Realms-shaking events." Good grief, it's the DM's world -- if you don't like them, don't use them. In my current FR campaign, (insert favorite NPC) either doesn't exist, or is legendary, or isn't know to the characters. The geography and history are essentially the same, the assumptions are the same -- but the PCs are the stars.</p><p></p><p>There are good reasons to dislike the Realms (too many cultures, too well-travelled, prefer homebrew, whatever) -- but most of the ones I hear are BS.</p></blockquote><p></p>
[QUOTE="Olgar Shiverstone, post: 639895, member: 5868"] I never played in the FR in previous editions -- I was a confirmed Greyhawk fan, and viewed the original Realms products as a threat to Greyhawk (though at first, I thought they were a new game, since they didn't say D&D on them in an obvious way...). I started reading FR stuff with the 3E FRCS. I have to say that I like the level of detail in the world, and the fact that I can pick up a book and have a lot of the background work done for me. That to me is the biggest benefit of a published campaign setting as a DM. As a player, I like knowing what the general assumptions are in the world, and the level of consistency. That's what I hate about playing in a homebrew world -- the DM may have it all straight, but the players may not know what all the assumptions are -- so you make decisions that would be absolutely counter to what your character would actually do, based on his growing up in that world. With Greyhawk, FR, or whatever, I can pick up the sourcebook and still be on the same general page as the DM, even if the DM has added a lot of tweaks. I just have to shake my head at those gamers who hate the Realms, giving the excuse of "too many uber-NPCs," or "too many Realms-shaking events." Good grief, it's the DM's world -- if you don't like them, don't use them. In my current FR campaign, (insert favorite NPC) either doesn't exist, or is legendary, or isn't know to the characters. The geography and history are essentially the same, the assumptions are the same -- but the PCs are the stars. There are good reasons to dislike the Realms (too many cultures, too well-travelled, prefer homebrew, whatever) -- but most of the ones I hear are BS. [/QUOTE]
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