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<blockquote data-quote="DreadPirateMurphy" data-source="post: 2890888" data-attributes="member: 20715"><p>A couple of ideas have occured to me that might result in some neat campaign options:</p><p></p><p>1) An advanced race (spellweavers come to mind, but it could be others) sets up a world with multiple portal stones. Rather than take you to other planes, however, the portal stones actually create mirror dimensions based on the current prime. These mirrors can be tweaked in various ways based on the design of the stone to alter the environment slightly or drastically. The advanced race then sets up different species in different mirrors. The world could be a type of zoological laboratory and preserve, or even a type of factory farm, if you want to get nasty -- or all of the above. The precurser race disappears for whatever reason, and the portal stones start failing. When that happens, the inhabitants of that alternate reality are sucked into the prime. That could be a disaster for whatever civilization was on that mirror, but enough would survive to continue the species. Lots of interesting ramifications for this setting.</p><p></p><p>2) Magic itself is not particularly mutagenic, but viruses exist in the world, and some of them can be highly mutagenic. A particular plague might result in dramatic mutations, and every civilization might have draconian laws for stopping its spread. The net result, however, is that the world has tons of variant species, all diverging form normal creatures based on the spread of the disease. This could get complicated, but it also allows for some interesting scenarios.</p><p></p><p>3) One or more supreme beings try to form order from raw chaos to create the world. In the process, they create the world, but go mad from the influence of the pure chaos-stuff. The least mad realize what is happening and start a war that wipes out all of the creators but leaves the world a total mess. Set the campaing thousands of years later, and have the current crop of deities all be ascended mortals. The ultimate goal of the campaign could be stopping a rogue god from tapping into the same font of chaos that wiped out the original pantheon (perfect for a god like Tharizdun from Greyhawk).</p><p></p><p>4) The prime is infinite. Infinite space allows for infinite resources, and infinite room for independently evolved species. It also means there is always an unexplored frontier no matter how far your adventurers go. Of course, you run the risk of having to draw really big maps...</p><p></p><p>Anyway, these are just some ideas. Any other interesting concepts (or opinions on these)?</p></blockquote><p></p>
[QUOTE="DreadPirateMurphy, post: 2890888, member: 20715"] A couple of ideas have occured to me that might result in some neat campaign options: 1) An advanced race (spellweavers come to mind, but it could be others) sets up a world with multiple portal stones. Rather than take you to other planes, however, the portal stones actually create mirror dimensions based on the current prime. These mirrors can be tweaked in various ways based on the design of the stone to alter the environment slightly or drastically. The advanced race then sets up different species in different mirrors. The world could be a type of zoological laboratory and preserve, or even a type of factory farm, if you want to get nasty -- or all of the above. The precurser race disappears for whatever reason, and the portal stones start failing. When that happens, the inhabitants of that alternate reality are sucked into the prime. That could be a disaster for whatever civilization was on that mirror, but enough would survive to continue the species. Lots of interesting ramifications for this setting. 2) Magic itself is not particularly mutagenic, but viruses exist in the world, and some of them can be highly mutagenic. A particular plague might result in dramatic mutations, and every civilization might have draconian laws for stopping its spread. The net result, however, is that the world has tons of variant species, all diverging form normal creatures based on the spread of the disease. This could get complicated, but it also allows for some interesting scenarios. 3) One or more supreme beings try to form order from raw chaos to create the world. In the process, they create the world, but go mad from the influence of the pure chaos-stuff. The least mad realize what is happening and start a war that wipes out all of the creators but leaves the world a total mess. Set the campaing thousands of years later, and have the current crop of deities all be ascended mortals. The ultimate goal of the campaign could be stopping a rogue god from tapping into the same font of chaos that wiped out the original pantheon (perfect for a god like Tharizdun from Greyhawk). 4) The prime is infinite. Infinite space allows for infinite resources, and infinite room for independently evolved species. It also means there is always an unexplored frontier no matter how far your adventurers go. Of course, you run the risk of having to draw really big maps... Anyway, these are just some ideas. Any other interesting concepts (or opinions on these)? [/QUOTE]
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