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Reasonable Encounter against 100 enemies. Not possible?
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<blockquote data-quote="Uller" data-source="post: 62160" data-attributes="member: 413"><p>Wow...such hostility toward the CR system...strange. </p><p></p><p>The CR system is certainly not the end all and be all of gauging challenges and awarding XP. But it is certainly a good starting point. Just like with any other part of the game, the DM needs to think about what he is doing and consider the abilities of his party, the knowledge of his players and the capabilities of the challenges he throws at them.</p><p></p><p>For instance, I think the CR system seriously breaks down for games where the PCs face one or fewer challenging encounters per chance to rest. A single encounter of the proper EL for a fully rested party is no challenge at all. Even one 2 levels above is often not that big a problem. So in this situation, I often cut XP by 1/2 or even 1/4. But I wouldn't throw the baby out with the bath water...for a typical "dungeon crawl" D&D game where the party is facing 3-5 challenging encounters before getting a chance to rest, the CR system typically works pretty well. </p><p></p><p>As for the topic at hand: 100 orc barbarians vs a 10th level party? Give them short swords and Grapple the. </p><p></p><p>Of course, the Wizard(and probably Rogue) will be invisible. But for the fighter, that 35 AC won't help against the grab attempts and even with a 25 strength he will eventually fail a grapple check and end up on the bottom of a pile of raging orcs. The cleric will likely suffer the same fate.</p></blockquote><p></p>
[QUOTE="Uller, post: 62160, member: 413"] Wow...such hostility toward the CR system...strange. The CR system is certainly not the end all and be all of gauging challenges and awarding XP. But it is certainly a good starting point. Just like with any other part of the game, the DM needs to think about what he is doing and consider the abilities of his party, the knowledge of his players and the capabilities of the challenges he throws at them. For instance, I think the CR system seriously breaks down for games where the PCs face one or fewer challenging encounters per chance to rest. A single encounter of the proper EL for a fully rested party is no challenge at all. Even one 2 levels above is often not that big a problem. So in this situation, I often cut XP by 1/2 or even 1/4. But I wouldn't throw the baby out with the bath water...for a typical "dungeon crawl" D&D game where the party is facing 3-5 challenging encounters before getting a chance to rest, the CR system typically works pretty well. As for the topic at hand: 100 orc barbarians vs a 10th level party? Give them short swords and Grapple the. Of course, the Wizard(and probably Rogue) will be invisible. But for the fighter, that 35 AC won't help against the grab attempts and even with a 25 strength he will eventually fail a grapple check and end up on the bottom of a pile of raging orcs. The cleric will likely suffer the same fate. [/QUOTE]
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