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General Tabletop Discussion
*Pathfinder & Starfinder
Reasoning behind Extended Rests?
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<blockquote data-quote="Mathew_Freeman" data-source="post: 4570357" data-attributes="member: 1846"><p>So go back and read the section on milestones again, as several people have pointed out above. Go and look at rings and the way they increase in power when characters reach a milestone. These are both excellent ideas.</p><p></p><p>Also - the 12 hour limit between extended rests.</p><p></p><p></p><p></p><p>OK, so if you don't rest to recuperate powers, can you come up with a better alternative? </p><p></p><p>Dailies are not the be-all and end-all of combat. It's not like having 3rd 3.5e characters that can, once a day, use a 7th level spell or anything like that. They're <em>better</em>, sure, but they're not the only way to kill difficult monsters. I mean, do you use your daily power when you meet 5 kobolds, three of whom are minions, just because you can? Or do you horde your resources for a more critical fight?</p><p></p><p>My question to you is - why are you so convinced you need to use your daily in every encounter? Have another look at them, they're not massively overpowerful.</p><p></p><p>There are tangible & real benefits to not taking extended rests all of the time. If you play in a group where you're not interested in that, or the DM can't be bothered to make you suffer for going ahead with 1 encounter, 1 extended rest, 1 encounter, 1 extended rest then that's your style and I hope you're happy with it. But the rules (milestones & use of healing surges) support the idea that characters press on and keep fighting, quite clearly.</p></blockquote><p></p>
[QUOTE="Mathew_Freeman, post: 4570357, member: 1846"] So go back and read the section on milestones again, as several people have pointed out above. Go and look at rings and the way they increase in power when characters reach a milestone. These are both excellent ideas. Also - the 12 hour limit between extended rests. OK, so if you don't rest to recuperate powers, can you come up with a better alternative? Dailies are not the be-all and end-all of combat. It's not like having 3rd 3.5e characters that can, once a day, use a 7th level spell or anything like that. They're [i]better[/i], sure, but they're not the only way to kill difficult monsters. I mean, do you use your daily power when you meet 5 kobolds, three of whom are minions, just because you can? Or do you horde your resources for a more critical fight? My question to you is - why are you so convinced you need to use your daily in every encounter? Have another look at them, they're not massively overpowerful. There are tangible & real benefits to not taking extended rests all of the time. If you play in a group where you're not interested in that, or the DM can't be bothered to make you suffer for going ahead with 1 encounter, 1 extended rest, 1 encounter, 1 extended rest then that's your style and I hope you're happy with it. But the rules (milestones & use of healing surges) support the idea that characters press on and keep fighting, quite clearly. [/QUOTE]
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Reasoning behind Extended Rests?
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