Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Reasoning behind Extended Rests?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Runestar" data-source="post: 4573500" data-attributes="member: 72317"><p>My understanding of the term "15 minute workday" is that it refers to a party opting to stop and rest for the day after just 1 or 2 encounters, despite having the resources to take on more encounters. The most common reason given is the casters running out of spells (after spamming them like no tomorrow in said fight), and being reluctant to partake in another fight at anything less than full strength, but I feel that is not the sole reason. Casters just received the most flak because they were the ones with limited resources. But in reality, even fighters could be an offender, if he ran low on hp, and the party lacked resources to patch him up. It just seemed improbable because it is assumed that the party cleric is there to patch him up, but it can happen.</p><p></p><p>But now in 4e, even with at-will and encounter powers, there is still another limited resource that existed both in 3e and 4e - hp. </p><p></p><p>In 3e, the party stopped because the casters were out of spells. Now, in 4e, the party stops because one PC is out of surges, low on hp, and unable to access healing, and they are unwilling to risk a PC death due to some lucky hit/crit. </p><p></p><p>So no, I am simply saying that the 15-minute issue is still as much of an issue in 4e compared to 3e. But at least in 3e, steps could be taken to counteract this (in the form of consumable magic items such as wands, for instance). Yet in 4e, similar provisions cannot be made. If anything, 4e seems even more unforgiving in this aspect.</p><p></p><p>We just seemed to have exchanged one flaw for another. Nothing has really changed, IMO. <img src="http://www.enworld.org/forum/images/smilies/erm.png" class="smilie" loading="lazy" alt=":erm:" title="Erm :erm:" data-shortname=":erm:" /></p></blockquote><p></p>
[QUOTE="Runestar, post: 4573500, member: 72317"] My understanding of the term "15 minute workday" is that it refers to a party opting to stop and rest for the day after just 1 or 2 encounters, despite having the resources to take on more encounters. The most common reason given is the casters running out of spells (after spamming them like no tomorrow in said fight), and being reluctant to partake in another fight at anything less than full strength, but I feel that is not the sole reason. Casters just received the most flak because they were the ones with limited resources. But in reality, even fighters could be an offender, if he ran low on hp, and the party lacked resources to patch him up. It just seemed improbable because it is assumed that the party cleric is there to patch him up, but it can happen. But now in 4e, even with at-will and encounter powers, there is still another limited resource that existed both in 3e and 4e - hp. In 3e, the party stopped because the casters were out of spells. Now, in 4e, the party stops because one PC is out of surges, low on hp, and unable to access healing, and they are unwilling to risk a PC death due to some lucky hit/crit. So no, I am simply saying that the 15-minute issue is still as much of an issue in 4e compared to 3e. But at least in 3e, steps could be taken to counteract this (in the form of consumable magic items such as wands, for instance). Yet in 4e, similar provisions cannot be made. If anything, 4e seems even more unforgiving in this aspect. We just seemed to have exchanged one flaw for another. Nothing has really changed, IMO. :erm: [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Reasoning behind Extended Rests?
Top