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General Tabletop Discussion
*Pathfinder & Starfinder
Reasons to have paladins and rangers as classes
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<blockquote data-quote="Abstruse" data-source="post: 5938824" data-attributes="member: 6669048"><p>Not passable. A paladin. I've been calling the Moradin Cleric from the playtest the "paladin" since I got the playtest packet. It looks, feels, and plays like a low-level paladin.</p><p></p><p></p><p>Because it's bloat. Between every edition of D&D, all the optional rules, all the Dragon Magazine articles, all the third party OGL books, and all the Pathfinder material; there are probably well over 100 different classes in print for D&D and probably somewhere in the 200-300 range if you count prestige classes, paragon paths, epic destinies, and all of that. And I could make the exact same arguments you're making for any one of them.</p><p></p><p>I picked the assassin for my example above (or in the other paladin thread, I can't even remember anymore) for a very specific reason - the assassin class is my baby. It's the class I immediately gravitate to. I like the assassin. But I do not want to see an assassin class in D&D Next and especially not in the PHB or equivalent. Anything that an assassin class can do can be done just as well if not better by the judicious choice of class, background, theme, and multiclassing. And that goes for any version of the assassin class you can dig up.</p><p></p><p>I'm not saying they shouldn't make the paladin a class. Hell, if they don't, there's going to be armies with pitchforks and torches headed toward Seattle. What I'm saying is that I don't see any reason for it to be a class and that it shouldn't be in whatever the core PHB rulebook is. Put it in an optional rules system. Make it an advanced class. That part I really don't care about. But I do care that the core, base rules aren't filled with a bunch of junk (yes, I'm calling stuff I like junk here too) that clutters it up because that class/race/whatever has a cult following.</p></blockquote><p></p>
[QUOTE="Abstruse, post: 5938824, member: 6669048"] Not passable. A paladin. I've been calling the Moradin Cleric from the playtest the "paladin" since I got the playtest packet. It looks, feels, and plays like a low-level paladin. Because it's bloat. Between every edition of D&D, all the optional rules, all the Dragon Magazine articles, all the third party OGL books, and all the Pathfinder material; there are probably well over 100 different classes in print for D&D and probably somewhere in the 200-300 range if you count prestige classes, paragon paths, epic destinies, and all of that. And I could make the exact same arguments you're making for any one of them. I picked the assassin for my example above (or in the other paladin thread, I can't even remember anymore) for a very specific reason - the assassin class is my baby. It's the class I immediately gravitate to. I like the assassin. But I do not want to see an assassin class in D&D Next and especially not in the PHB or equivalent. Anything that an assassin class can do can be done just as well if not better by the judicious choice of class, background, theme, and multiclassing. And that goes for any version of the assassin class you can dig up. I'm not saying they shouldn't make the paladin a class. Hell, if they don't, there's going to be armies with pitchforks and torches headed toward Seattle. What I'm saying is that I don't see any reason for it to be a class and that it shouldn't be in whatever the core PHB rulebook is. Put it in an optional rules system. Make it an advanced class. That part I really don't care about. But I do care that the core, base rules aren't filled with a bunch of junk (yes, I'm calling stuff I like junk here too) that clutters it up because that class/race/whatever has a cult following. [/QUOTE]
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Reasons to have paladins and rangers as classes
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