Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Reasons why going down the Essentials line of thinking is a mistake !!!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Gondsman" data-source="post: 5669659" data-attributes="member: 90057"><p>I posted and then have watched here, and i think my favorite dumb complaint so far about Essentials has been "no support". I struggled a bit to figure out what the heck you guys mean by that. Did you mean Wizards won't answer questions about Essentials? Well that is just stupid. Did you mean they don't write any Articles or have any Events involving Essentials? Certainly you've never heard of Encounters.</p><p></p><p>No, what you guys are complaining about is that a game system called Essentials has few options. Well, I say pick up a dictionary. If you bought a book for a system called "essential" and expected an extensive list of choices, <em>You Are Doing It Wrong!</em> </p><p></p><p>As for complaining that 4e has less flavor than 3e. I played a 3e fighter once, never in that whole book did it describe a cool sword attack. I had mechanical options: hit with sword, hit other guys sword with sword, push other guy, trip other guy, and that was basically it. And Casters? never once did those books actually describe the casting of a spell, and rarely did they describe more than a bare bones effect that wasn't already in the spell's name.</p><p></p><p>4e, i still have every bare bones combat option in had in 3e but i also have a bunch of cool sword attacks described that do other cool stuff. Wizards, well it's not a page of detail with every power, but the descriptions are a whole lot more exciting and flavorful than 3e.</p><p></p><p>RP? watch the 2011 PAX celebrity game. They play for 2 hours and only spend about a quarter of it in combat. The game is designed to make your character look cooler in combat, not to destroy roleplaying. It seems what you want is a game with no rules, go play cops and robbers with your buddies in the street, because it seems that the moment someone defines a hit, you get up in arms because any rule about combat destroys RP.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Oh and healers? no value? I get one second wind as a standard action in combat. Every healer has two additional heals that they cast as minor actions. I'd rather let the healer blow a Minor than have to blow my Standard. Plus the healer heals more than just my surge value, often both in combat and after, making my surges last longer. And now, rather than one cleric class with unequaled healing ability there is now a half dozen or more classes with different flavor but nearly equal healing capacity. </p><p></p><p>They took the bard, which was always great RP but utterly useless in combat and made him Useful both for healing and combat. Certainly it is now a little more up to me to Roleplay him (the books don't do it for me, somebody call the Waa-ambulance), no perform skill so that is up to my DM, no random Bardic knowledge but a bonus to all untrained skills which i think takes pretty good care of it. But i'm still the cheeky half elf that flirts with everything that moves. I still try and rhyme and tell bad jokes. I hum theme music during dramatic moments. <u>Where in there has 4e prevented me from roleplaying?</u></p></blockquote><p></p>
[QUOTE="Gondsman, post: 5669659, member: 90057"] I posted and then have watched here, and i think my favorite dumb complaint so far about Essentials has been "no support". I struggled a bit to figure out what the heck you guys mean by that. Did you mean Wizards won't answer questions about Essentials? Well that is just stupid. Did you mean they don't write any Articles or have any Events involving Essentials? Certainly you've never heard of Encounters. No, what you guys are complaining about is that a game system called Essentials has few options. Well, I say pick up a dictionary. If you bought a book for a system called "essential" and expected an extensive list of choices, [I]You Are Doing It Wrong![/I] As for complaining that 4e has less flavor than 3e. I played a 3e fighter once, never in that whole book did it describe a cool sword attack. I had mechanical options: hit with sword, hit other guys sword with sword, push other guy, trip other guy, and that was basically it. And Casters? never once did those books actually describe the casting of a spell, and rarely did they describe more than a bare bones effect that wasn't already in the spell's name. 4e, i still have every bare bones combat option in had in 3e but i also have a bunch of cool sword attacks described that do other cool stuff. Wizards, well it's not a page of detail with every power, but the descriptions are a whole lot more exciting and flavorful than 3e. RP? watch the 2011 PAX celebrity game. They play for 2 hours and only spend about a quarter of it in combat. The game is designed to make your character look cooler in combat, not to destroy roleplaying. It seems what you want is a game with no rules, go play cops and robbers with your buddies in the street, because it seems that the moment someone defines a hit, you get up in arms because any rule about combat destroys RP.;) Oh and healers? no value? I get one second wind as a standard action in combat. Every healer has two additional heals that they cast as minor actions. I'd rather let the healer blow a Minor than have to blow my Standard. Plus the healer heals more than just my surge value, often both in combat and after, making my surges last longer. And now, rather than one cleric class with unequaled healing ability there is now a half dozen or more classes with different flavor but nearly equal healing capacity. They took the bard, which was always great RP but utterly useless in combat and made him Useful both for healing and combat. Certainly it is now a little more up to me to Roleplay him (the books don't do it for me, somebody call the Waa-ambulance), no perform skill so that is up to my DM, no random Bardic knowledge but a bonus to all untrained skills which i think takes pretty good care of it. But i'm still the cheeky half elf that flirts with everything that moves. I still try and rhyme and tell bad jokes. I hum theme music during dramatic moments. [U]Where in there has 4e prevented me from roleplaying?[/U] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Reasons why going down the Essentials line of thinking is a mistake !!!
Top