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General Tabletop Discussion
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Reasons Why My Interest in 5e is Waning
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<blockquote data-quote="MoonSong" data-source="post: 6550017" data-attributes="member: 6689464"><p>Not that the guidelines are bad, but they aren't enough when you desire to allow players to simply buy items without further fanfare -note those guidelines are only for selling, not for buying- and just want to keep it fair and not waste time on it that could be used actually playing what we are interested in -not to mention that rarity is only a function on which level some items become appropriate, but not a given measure of how useful they are relative to each other and how much they can wreak a campaign-. Not everybody just wants to make an adventure out of every mundane purchase, sometimes the point of the campaign is somewhere else. </p><p></p><p></p><p></p><p>This is my main worry with it. I don't want to play flavourites, I don't want to be inconsistent, and I'm not interested on micromanaging what the players do with their characters.</p></blockquote><p></p>
[QUOTE="MoonSong, post: 6550017, member: 6689464"] Not that the guidelines are bad, but they aren't enough when you desire to allow players to simply buy items without further fanfare -note those guidelines are only for selling, not for buying- and just want to keep it fair and not waste time on it that could be used actually playing what we are interested in -not to mention that rarity is only a function on which level some items become appropriate, but not a given measure of how useful they are relative to each other and how much they can wreak a campaign-. Not everybody just wants to make an adventure out of every mundane purchase, sometimes the point of the campaign is somewhere else. This is my main worry with it. I don't want to play flavourites, I don't want to be inconsistent, and I'm not interested on micromanaging what the players do with their characters. [/QUOTE]
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Reasons Why My Interest in 5e is Waning
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