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Reasons Why My Interest in 5e is Waning
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<blockquote data-quote="Emirikol" data-source="post: 6551506" data-attributes="member: 10638"><p>Op, I hear you. The lack of diversity and lack of module selection leaves me pretty bored with it so far. I've played some games with my kids, but meh. They've played lots of other games and lots of other games have lots of other product out there (and no conversion needed).</p><p></p><p>D&D had better get their act in gear before people see that there is is currently little more than a few cardboard stand-ups.</p><p></p><p>It just goes to show that you can have an "ok" game system, and people will not flock to it unless you get to the goods.</p><p></p><p>Another concern of mine (expressed in other thread) is the Adventurer's league. The point of it is to support game stores with in-store play. The problem with that is that it forgets two important things: the DM and the Players. The inconvenience of having to schedule through a 3rd party, no home play of those events, and the lack of enthusiasm from people towards this OP, is less than encouraging for me to step up with my time to DM. The fact that you can play their current adventures (tiamat, etc. I hope you like dragons..cuz that's the offering), just means you're just adding stacks of boring paperwork to the mix. Who wants MORE paperwork? i get enough of that in real life!</p><p></p><p>D&D is coming off of a "dream sequence" of 4e. They'd better forget that season, and move forward with some gusto before this ship becomes just another stack of unsold merchandise.</p><p></p><p>Lastly, they don't have staff. They have overworked staff and outsourced the rest like some kind of evil corporation. It's hard to have FAN creators to this stuff if they're not vested into it. Subcontractors don't give a <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> about brands and hence you've got a very small group of people doing the "love for the hobby" supported by the same old crap glitzy-shiny-FFG-or-GW-like-advertisements..while it withers on the vine.</p><p></p><p>D&Ds not going to die. It's just getting corporationed-to death.</p><p></p><p>jh</p><p>(feels like D&D is getting "Fantasy-Flight-Gamed" to death)</p></blockquote><p></p>
[QUOTE="Emirikol, post: 6551506, member: 10638"] Op, I hear you. The lack of diversity and lack of module selection leaves me pretty bored with it so far. I've played some games with my kids, but meh. They've played lots of other games and lots of other games have lots of other product out there (and no conversion needed). D&D had better get their act in gear before people see that there is is currently little more than a few cardboard stand-ups. It just goes to show that you can have an "ok" game system, and people will not flock to it unless you get to the goods. Another concern of mine (expressed in other thread) is the Adventurer's league. The point of it is to support game stores with in-store play. The problem with that is that it forgets two important things: the DM and the Players. The inconvenience of having to schedule through a 3rd party, no home play of those events, and the lack of enthusiasm from people towards this OP, is less than encouraging for me to step up with my time to DM. The fact that you can play their current adventures (tiamat, etc. I hope you like dragons..cuz that's the offering), just means you're just adding stacks of boring paperwork to the mix. Who wants MORE paperwork? i get enough of that in real life! D&D is coming off of a "dream sequence" of 4e. They'd better forget that season, and move forward with some gusto before this ship becomes just another stack of unsold merchandise. Lastly, they don't have staff. They have overworked staff and outsourced the rest like some kind of evil corporation. It's hard to have FAN creators to this stuff if they're not vested into it. Subcontractors don't give a :):):):) about brands and hence you've got a very small group of people doing the "love for the hobby" supported by the same old crap glitzy-shiny-FFG-or-GW-like-advertisements..while it withers on the vine. D&Ds not going to die. It's just getting corporationed-to death. jh (feels like D&D is getting "Fantasy-Flight-Gamed" to death) [/QUOTE]
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