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Reasons Why My Interest in 5e is Waning
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<blockquote data-quote="sunshadow21" data-source="post: 6566411" data-attributes="member: 6667193"><p>That may not mean much. The local game store I used to go to before moving didn't really advertise the rpgs due to negative view that is still out there about them, but it had a healthy number of players for both D&D and PFS nonetheless. Just because you aren't seeing anything about them doesn't mean that they aren't present; it just means that it's not the big draw for the stores.</p><p></p><p>I don't think that either brand will likely be the keystone for any new store (D&D has too many negative aspects tied to it for that to happen), but like existing stores, new stores will offer Pathfinder, 5E, and/or whatever other rpg is the strongest at the time, and new communities will develop around the local favorites. I don't think the hobby is dependent on a single title within the hobby as much as it is highly dependent on other types of games to draw enough people into the physical stores to sustain them; this is true with or without an official D&D game being on the shelves.</p></blockquote><p></p>
[QUOTE="sunshadow21, post: 6566411, member: 6667193"] That may not mean much. The local game store I used to go to before moving didn't really advertise the rpgs due to negative view that is still out there about them, but it had a healthy number of players for both D&D and PFS nonetheless. Just because you aren't seeing anything about them doesn't mean that they aren't present; it just means that it's not the big draw for the stores. I don't think that either brand will likely be the keystone for any new store (D&D has too many negative aspects tied to it for that to happen), but like existing stores, new stores will offer Pathfinder, 5E, and/or whatever other rpg is the strongest at the time, and new communities will develop around the local favorites. I don't think the hobby is dependent on a single title within the hobby as much as it is highly dependent on other types of games to draw enough people into the physical stores to sustain them; this is true with or without an official D&D game being on the shelves. [/QUOTE]
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