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Reasons Why My Interest in 5e is Waning
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<blockquote data-quote="DEFCON 1" data-source="post: 6566789" data-attributes="member: 7006"><p>Many people did embrace the change. Many people didn't. "Many" is not synonymous with "more than 50%"... so many people can like *and* dislike something. Thus, my statement isn't contradictory at all. </p><p></p><p></p><p></p><p>Really? In the two years they were designing 4E before it was put on the shelves and each and every 3.5 product they were releasing during that time sold less and less copies (like for example Magic of Incarnum)... they weren't listening to their customers? Just what exactly were their customers demanding when they weren't buying The Book of Nine Swords? Hmm? What was 4E supposed to look like while they were working on it? Tell me what the grand reveal of how 4E was supposed to have been designed such that they weren't going to "turn their back on their customers"?</p><p></p><p>The fact of the matter is... you NEVER know with any accuracy how a new product will be received. Guess what? 3E could have been crapped on too! WotC didn't know. They <em>thought</em> that what they were making was going to be good and that they <em>hoped</em> all the 2E D&D players would embrace all the changes they were making to the game to highlight ways many tables were already playing... but they didn't KNOW. The SAME exact way they didn't KNOW how 4E's design was going to be received. And I think they sincerely thought that the game's evolution and most especially its "ease-of-use" would be seen as a good and cool thing.</p><p></p><p>So no... they didn't "turn their back" on their fans... because that implies they deliberately acted against the known wishes of their audience. Which was impossible, because all they really knew of their audience at that time was that they WEREN'T buying all that much of 3.5 anymore. 4E wasn't designed to turn off their customers... their 3.5 output at the time was already doing a wonderful job of it.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 6566789, member: 7006"] Many people did embrace the change. Many people didn't. "Many" is not synonymous with "more than 50%"... so many people can like *and* dislike something. Thus, my statement isn't contradictory at all. Really? In the two years they were designing 4E before it was put on the shelves and each and every 3.5 product they were releasing during that time sold less and less copies (like for example Magic of Incarnum)... they weren't listening to their customers? Just what exactly were their customers demanding when they weren't buying The Book of Nine Swords? Hmm? What was 4E supposed to look like while they were working on it? Tell me what the grand reveal of how 4E was supposed to have been designed such that they weren't going to "turn their back on their customers"? The fact of the matter is... you NEVER know with any accuracy how a new product will be received. Guess what? 3E could have been crapped on too! WotC didn't know. They [i]thought[/i] that what they were making was going to be good and that they [i]hoped[/i] all the 2E D&D players would embrace all the changes they were making to the game to highlight ways many tables were already playing... but they didn't KNOW. The SAME exact way they didn't KNOW how 4E's design was going to be received. And I think they sincerely thought that the game's evolution and most especially its "ease-of-use" would be seen as a good and cool thing. So no... they didn't "turn their back" on their fans... because that implies they deliberately acted against the known wishes of their audience. Which was impossible, because all they really knew of their audience at that time was that they WEREN'T buying all that much of 3.5 anymore. 4E wasn't designed to turn off their customers... their 3.5 output at the time was already doing a wonderful job of it. [/QUOTE]
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