Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Rebalancing Feats - input appreciated
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="CapnZapp" data-source="post: 6726824" data-attributes="member: 12731"><p>Stopped at Actor. How can you rate a stat bump feat only 1/5?</p><p></p><p>What I would do is use a more rational rating system:</p><p></p><p>Each stat bump ("half feat") is rated at <strong>2,5 stars</strong>. This way, a feat that is neither weaker nor stronger than taking no feat at all is <strong>5 stars</strong>. The few feats that are consistently rated better than taking a +2 bonus will then get higher ratings than 5. Only feats with no ability increase that also provide worthless other stuff can and will be rated lower than 2,5 stars (*cough* savage attacker *cough*).</p><p></p><p>By this system, Actor is at least 2,5 stars. You might rate the deception and mimicry only half a star, but I've seen it in action and would rate it at 1 star. This places Actor at 3,5 stars; a much more reasonable rating.</p><p></p><p>Likewise, Tavern Brawler is essential to any grappling build. Rating it 1 star only means "I have no idea how to optimize grappling". Rate it 2,5 stars if you will, but never lower since you do get a +1 stat bump. Myself, I'd add half a star for the flexibility (the feat works both for Strength builds and Con builds), and then a full star to the rating, since I know how valuable the feat is to those builds that need it: 4 stars. The fact it is worthless (meaning 2,5 stars; you do get the stat bump) to people not interested in grappling is irrelevant.</p><p></p><p>Great Weapon Master (and Sharpshooter) on the other hand is probably a 6 star feat, to make a comparison. While is it grating to see +10 damage at low levels, it is actually with higher level it truly becomes unbalanced. (At low levels you gain the impressive and frankly verisimilitude-shattering ability to deal twice as much damage as anyone else; but it is at higher levels the actual game becomes unbalanced, since it is only here your actual DPR shoots through the roof. At low levels, you miss too often for GWM to break your DPR compared to others).</p><p></p><p>As regards to Skilled, you have made changes, but you either never wrote why or that part has gotten lost by now. I can't provide meaningful feedback unless you tell us why you're not happy with a particular feat; why you make the changes you make.</p><p></p><p>Regards,</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 6726824, member: 12731"] Stopped at Actor. How can you rate a stat bump feat only 1/5? What I would do is use a more rational rating system: Each stat bump ("half feat") is rated at [B]2,5 stars[/B]. This way, a feat that is neither weaker nor stronger than taking no feat at all is [B]5 stars[/B]. The few feats that are consistently rated better than taking a +2 bonus will then get higher ratings than 5. Only feats with no ability increase that also provide worthless other stuff can and will be rated lower than 2,5 stars (*cough* savage attacker *cough*). By this system, Actor is at least 2,5 stars. You might rate the deception and mimicry only half a star, but I've seen it in action and would rate it at 1 star. This places Actor at 3,5 stars; a much more reasonable rating. Likewise, Tavern Brawler is essential to any grappling build. Rating it 1 star only means "I have no idea how to optimize grappling". Rate it 2,5 stars if you will, but never lower since you do get a +1 stat bump. Myself, I'd add half a star for the flexibility (the feat works both for Strength builds and Con builds), and then a full star to the rating, since I know how valuable the feat is to those builds that need it: 4 stars. The fact it is worthless (meaning 2,5 stars; you do get the stat bump) to people not interested in grappling is irrelevant. Great Weapon Master (and Sharpshooter) on the other hand is probably a 6 star feat, to make a comparison. While is it grating to see +10 damage at low levels, it is actually with higher level it truly becomes unbalanced. (At low levels you gain the impressive and frankly verisimilitude-shattering ability to deal twice as much damage as anyone else; but it is at higher levels the actual game becomes unbalanced, since it is only here your actual DPR shoots through the roof. At low levels, you miss too often for GWM to break your DPR compared to others). As regards to Skilled, you have made changes, but you either never wrote why or that part has gotten lost by now. I can't provide meaningful feedback unless you tell us why you're not happy with a particular feat; why you make the changes you make. Regards, [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Rebalancing Feats - input appreciated
Top