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Rebalancing melee weapons for 5.5E
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<blockquote data-quote="Tales and Chronicles" data-source="post: 8770468" data-attributes="member: 6871653"><p>These are the rebalancing I use at the table. I use to have varying crit range/number of die rolled ala 3e, but I havent decided if it would be a good addition.</p><p></p><p>Mundane Weapons</p><table style='width: 100%'><tr><td>Weapon</td><td>Damage</td><td>Type</td><td>Property</td><td>Hands</td><td>Weight</td><td>Cost & Rarity</td></tr><tr><td>Club</td><td>1d4</td><td>B</td><td>-</td><td>Off</td><td>1</td><td></td></tr><tr><td>Crossbow</td><td>1d8</td><td>P</td><td>Ranged ( 50/100), Reload</td><td>2h</td><td>2</td><td></td></tr><tr><td>Dagger</td><td>1d4</td><td>P</td><td>Finesse, Throw (10, 20)</td><td>Off</td><td>1</td><td></td></tr><tr><td>Hammer</td><td>1d6</td><td>B</td><td>Throw (10/ 20)</td><td>1h</td><td>1</td><td></td></tr><tr><td>Handaxe</td><td>1d6</td><td>S</td><td>Finesse, Throw (10/ 20)</td><td>Off</td><td>1</td><td></td></tr><tr><td>Javelin</td><td>1d6</td><td>P</td><td>Throw (20/ 40)</td><td>1h</td><td>1</td><td></td></tr><tr><td>Mace</td><td>1d6</td><td>B</td><td>Versatile +2</td><td>1h/2h</td><td>2</td><td></td></tr><tr><td>Mallet</td><td>2d4</td><td>B</td><td>-</td><td>2h</td><td>2</td><td></td></tr><tr><td>Quarterstaff</td><td>1d6</td><td>B</td><td>Reach +5</td><td>2h</td><td>2</td><td></td></tr><tr><td>Sling</td><td>1d4</td><td>B</td><td>Finesse, Throw (30/60)</td><td>1h</td><td>-</td><td></td></tr><tr><td>Spear</td><td>1d6</td><td>P</td><td>Reach +5</td><td>2h</td><td>2</td><td></td></tr><tr><td>Unarmed Strike</td><td>1</td><td>B</td><td>-</td><td>1h</td><td>-</td><td>-</td></tr></table><p></p><p></p><p>Martial Weapons (Requires 13 Strength)</p><table style='width: 100%'><tr><td>Weapon</td><td>Damage</td><td>Type</td><td>Property</td><td>Hands</td><td>Weight</td><td>Cost & Rarity</td></tr><tr><td>Battle axe</td><td>1d8</td><td>S</td><td>Versatile +2</td><td>1h/2h</td><td>2</td><td></td></tr><tr><td>Flail</td><td>1d8</td><td>B</td><td>Reach +5</td><td>1h</td><td>2</td><td></td></tr><tr><td>Cestus</td><td>1d6</td><td>B</td><td>-</td><td>Off</td><td>1</td><td></td></tr><tr><td>Longsword</td><td>1d8</td><td>S</td><td>Versatile +2</td><td>1h/2h</td><td>2</td><td></td></tr><tr><td>Pick</td><td>1d8</td><td>P</td><td>Versatile +2</td><td>1h/2h</td><td>2</td><td></td></tr><tr><td>Saber</td><td>1d8</td><td>S</td><td>Finesse</td><td>1h</td><td>2</td><td></td></tr><tr><td>Shield</td><td>1d4</td><td>B</td><td>AC + 2</td><td>Off</td><td>2</td><td></td></tr><tr><td>Short sword</td><td>1d6</td><td>P</td><td>Finesse</td><td>Off</td><td>1</td><td></td></tr><tr><td>Shortbow</td><td>1d6</td><td>P</td><td>Ranged (40/80)</td><td>2h</td><td>1</td><td></td></tr><tr><td>Warhammer</td><td>1d8</td><td>B</td><td>Versatile +2</td><td>1h/2h</td><td>2</td><td></td></tr><tr><td>Whip</td><td>1d4</td><td>S</td><td>Finesse, Reach</td><td>Off</td><td>1</td><td></td></tr></table><p></p><p></p><p>Heavy Weapons (requires 15 Str)</p><table style='width: 100%'><tr><td>Weapon</td><td>Damage</td><td>Type</td><td>Property</td><td>Hands</td><td>Weight</td><td>Cost & Rarity</td></tr><tr><td>Arbalest</td><td>1d12</td><td></td><td>Ranged (60/120), Reload</td><td>2h</td><td>3</td><td></td></tr><tr><td>Bearded Axe</td><td>1d12</td><td>S</td><td>-</td><td>2h</td><td>3</td><td></td></tr><tr><td>Large Sword</td><td>2d6</td><td>S</td><td>-</td><td>2h</td><td>3</td><td></td></tr><tr><td>Halberd</td><td>1d10</td><td>S</td><td>Reach +5</td><td>2h</td><td>3</td><td></td></tr><tr><td>Heavy Flail</td><td>1d10</td><td>B</td><td>Reach +5</td><td>2h</td><td>3</td><td></td></tr><tr><td>Large Shield</td><td>1d4</td><td>B</td><td>AC +2/+4 vs Ranged</td><td>Off</td><td>3</td><td></td></tr><tr><td>Long Bow</td><td>1d8</td><td>P</td><td>Ranged (50/100)</td><td>2h</td><td>2</td><td></td></tr><tr><td>Maul</td><td>2d6</td><td>B</td><td>-</td><td>2h</td><td>3</td><td></td></tr><tr><td>Pike</td><td>1d10</td><td>P</td><td>Reach</td><td>2h</td><td>3</td><td></td></tr></table><p></p><p></p><p></p><p>Cloth armors</p><table style='width: 100%'><tr><td>Type</td><td>Armor Class</td><td>Property</td><td>Weight</td><td>Cost & Rarity</td></tr><tr><td>Traveler’s Cloak</td><td>10+Dex</td><td>-</td><td>1</td><td></td></tr><tr><td>Clothing, Cold Weather</td><td>10+Dex</td><td>Advantage against cold weather</td><td>1</td><td></td></tr><tr><td>Clothing, Warm Weather</td><td>10+Dex</td><td>Advantage against hot weather</td><td>1</td><td></td></tr></table><p></p><p></p><p>Light armors (requires 11 Strength)</p><table style='width: 100%'><tr><td>Type</td><td>Armor Class</td><td>Property</td><td>Weight</td><td>Cost & Rarity</td></tr><tr><td>Padded Coat</td><td>11+Dex</td><td>-</td><td>1</td><td></td></tr><tr><td>Hides</td><td>11+Dex</td><td>Advantage against cold weather</td><td>2</td><td></td></tr><tr><td>Leather Vest</td><td>12+Dex</td><td>-</td><td>1</td><td></td></tr></table><p></p><p>Medium armors (requires 13 Strength)</p><table style='width: 100%'><tr><td>Type</td><td>Armor Class</td><td>Property</td><td>Weight</td><td>Cost & Rarity</td></tr><tr><td>Reinforced Leather</td><td>13+Dex (max 2)</td><td>-</td><td>2</td><td></td></tr><tr><td>Brigandine</td><td>14+Dex (max 2)</td><td>Stealth Disadvantage</td><td>2</td><td></td></tr><tr><td>Chainshirt</td><td>15+Dex (max 2)</td><td>Stealth Disadvantage</td><td>2</td><td></td></tr><tr><td>Helm</td><td>AC +1</td><td>Perception Disadvantage</td><td>1</td><td></td></tr><tr><td>Heavy Cloak</td><td>12+Dex (max 2)</td><td>Advantage against cold weather</td><td>1</td><td></td></tr></table><p></p><p>Heavy armors (requires 15 Strength)</p><table style='width: 100%'><tr><td>Type</td><td>Armor Class</td><td>Property</td><td>Weight</td><td>Cost & Rarity</td></tr><tr><td>Chainmail</td><td>16</td><td>Stealth Disadvantage</td><td>3</td><td></td></tr><tr><td>Cuirass</td><td>17</td><td>Stealth Disadvantage</td><td>3</td><td></td></tr><tr><td>Hauberk</td><td>18</td><td>Stealth Disadvantage</td><td>3</td><td></td></tr></table></blockquote><p></p>
[QUOTE="Tales and Chronicles, post: 8770468, member: 6871653"] These are the rebalancing I use at the table. I use to have varying crit range/number of die rolled ala 3e, but I havent decided if it would be a good addition. Mundane Weapons [TABLE] [TR] [TD]Weapon[/TD] [TD]Damage[/TD] [TD]Type[/TD] [TD]Property[/TD] [TD]Hands[/TD] [TD]Weight[/TD] [TD]Cost & Rarity[/TD] [/TR] [TR] [TD]Club[/TD] [TD]1d4[/TD] [TD]B[/TD] [TD]-[/TD] [TD]Off[/TD] [TD]1[/TD] [TD][/TD] [/TR] [TR] [TD]Crossbow[/TD] [TD]1d8[/TD] [TD]P[/TD] [TD]Ranged ( 50/100), Reload[/TD] [TD]2h[/TD] [TD]2[/TD] [TD][/TD] [/TR] [TR] [TD]Dagger[/TD] [TD]1d4[/TD] [TD]P[/TD] [TD]Finesse, Throw (10, 20)[/TD] [TD]Off[/TD] [TD]1[/TD] [TD][/TD] [/TR] [TR] [TD]Hammer[/TD] [TD]1d6[/TD] [TD]B[/TD] [TD]Throw (10/ 20)[/TD] [TD]1h[/TD] [TD]1[/TD] [TD][/TD] [/TR] [TR] [TD]Handaxe[/TD] [TD]1d6[/TD] [TD]S[/TD] [TD]Finesse, Throw (10/ 20)[/TD] [TD]Off[/TD] [TD]1[/TD] [TD][/TD] [/TR] [TR] [TD]Javelin[/TD] [TD]1d6[/TD] [TD]P[/TD] [TD]Throw (20/ 40)[/TD] [TD]1h[/TD] [TD]1[/TD] [TD][/TD] [/TR] [TR] [TD]Mace[/TD] [TD]1d6[/TD] [TD]B[/TD] [TD]Versatile +2[/TD] [TD]1h/2h[/TD] [TD]2[/TD] [TD][/TD] [/TR] [TR] [TD]Mallet[/TD] [TD]2d4[/TD] [TD]B[/TD] [TD]-[/TD] [TD]2h[/TD] [TD]2[/TD] [TD][/TD] [/TR] [TR] [TD]Quarterstaff[/TD] [TD]1d6[/TD] [TD]B[/TD] [TD]Reach +5[/TD] [TD]2h[/TD] [TD]2[/TD] [TD][/TD] [/TR] [TR] [TD]Sling[/TD] [TD]1d4[/TD] [TD]B[/TD] [TD]Finesse, Throw (30/60)[/TD] [TD]1h[/TD] [TD]-[/TD] [TD][/TD] [/TR] [TR] [TD]Spear[/TD] [TD]1d6[/TD] [TD]P[/TD] [TD]Reach +5[/TD] [TD]2h[/TD] [TD]2[/TD] [TD][/TD] [/TR] [TR] [TD]Unarmed Strike[/TD] [TD]1[/TD] [TD]B[/TD] [TD]-[/TD] [TD]1h[/TD] [TD]-[/TD] [TD]-[/TD] [/TR] [/TABLE] Martial Weapons (Requires 13 Strength) [TABLE] [TR] [TD]Weapon[/TD] [TD]Damage[/TD] [TD]Type[/TD] [TD]Property[/TD] [TD]Hands[/TD] [TD]Weight[/TD] [TD]Cost & Rarity[/TD] [/TR] [TR] [TD]Battle axe[/TD] [TD]1d8[/TD] [TD]S[/TD] [TD]Versatile +2[/TD] [TD]1h/2h[/TD] [TD]2[/TD] [TD][/TD] [/TR] [TR] [TD]Flail[/TD] [TD]1d8[/TD] [TD]B[/TD] [TD]Reach +5[/TD] [TD]1h[/TD] [TD]2[/TD] [TD][/TD] [/TR] [TR] [TD]Cestus[/TD] [TD]1d6[/TD] [TD]B[/TD] [TD]-[/TD] [TD]Off[/TD] [TD]1[/TD] [TD][/TD] [/TR] [TR] [TD]Longsword[/TD] [TD]1d8[/TD] [TD]S[/TD] [TD]Versatile +2[/TD] [TD]1h/2h[/TD] [TD]2[/TD] [TD][/TD] [/TR] [TR] [TD]Pick[/TD] [TD]1d8[/TD] [TD]P[/TD] [TD]Versatile +2[/TD] [TD]1h/2h[/TD] [TD]2[/TD] [TD][/TD] [/TR] [TR] [TD]Saber[/TD] [TD]1d8[/TD] [TD]S[/TD] [TD]Finesse[/TD] [TD]1h[/TD] [TD]2[/TD] [TD][/TD] [/TR] [TR] [TD]Shield[/TD] [TD]1d4[/TD] [TD]B[/TD] [TD]AC + 2[/TD] [TD]Off[/TD] [TD]2[/TD] [TD][/TD] [/TR] [TR] [TD]Short sword[/TD] [TD]1d6[/TD] [TD]P[/TD] [TD]Finesse[/TD] [TD]Off[/TD] [TD]1[/TD] [TD][/TD] [/TR] [TR] [TD]Shortbow[/TD] [TD]1d6[/TD] [TD]P[/TD] [TD]Ranged (40/80)[/TD] [TD]2h[/TD] [TD]1[/TD] [TD][/TD] [/TR] [TR] [TD]Warhammer[/TD] [TD]1d8[/TD] [TD]B[/TD] [TD]Versatile +2[/TD] [TD]1h/2h[/TD] [TD]2[/TD] [TD][/TD] [/TR] [TR] [TD]Whip[/TD] [TD]1d4[/TD] [TD]S[/TD] [TD]Finesse, Reach[/TD] [TD]Off[/TD] [TD]1[/TD] [TD][/TD] [/TR] [/TABLE] Heavy Weapons (requires 15 Str) [TABLE] [TR] [TD]Weapon[/TD] [TD]Damage[/TD] [TD]Type[/TD] [TD]Property[/TD] [TD]Hands[/TD] [TD]Weight[/TD] [TD]Cost & Rarity[/TD] [/TR] [TR] [TD]Arbalest[/TD] [TD]1d12[/TD] [TD][/TD] [TD]Ranged (60/120), Reload[/TD] [TD]2h[/TD] [TD]3[/TD] [TD][/TD] [/TR] [TR] [TD]Bearded Axe[/TD] [TD]1d12[/TD] [TD]S[/TD] [TD]-[/TD] [TD]2h[/TD] [TD]3[/TD] [TD][/TD] [/TR] [TR] [TD]Large Sword[/TD] [TD]2d6[/TD] [TD]S[/TD] [TD]-[/TD] [TD]2h[/TD] [TD]3[/TD] [TD][/TD] [/TR] [TR] [TD]Halberd[/TD] [TD]1d10[/TD] [TD]S[/TD] [TD]Reach +5[/TD] [TD]2h[/TD] [TD]3[/TD] [TD][/TD] [/TR] [TR] [TD]Heavy Flail[/TD] [TD]1d10[/TD] [TD]B[/TD] [TD]Reach +5[/TD] [TD]2h[/TD] [TD]3[/TD] [TD][/TD] [/TR] [TR] [TD]Large Shield[/TD] [TD]1d4[/TD] [TD]B[/TD] [TD]AC +2/+4 vs Ranged[/TD] [TD]Off[/TD] [TD]3[/TD] [TD][/TD] [/TR] [TR] [TD]Long Bow[/TD] [TD]1d8[/TD] [TD]P[/TD] [TD]Ranged (50/100)[/TD] [TD]2h[/TD] [TD]2[/TD] [TD][/TD] [/TR] [TR] [TD]Maul[/TD] [TD]2d6[/TD] [TD]B[/TD] [TD]-[/TD] [TD]2h[/TD] [TD]3[/TD] [TD][/TD] [/TR] [TR] [TD]Pike[/TD] [TD]1d10[/TD] [TD]P[/TD] [TD]Reach[/TD] [TD]2h[/TD] [TD]3[/TD] [TD][/TD] [/TR] [/TABLE] Cloth armors [TABLE] [TR] [TD]Type[/TD] [TD]Armor Class[/TD] [TD]Property[/TD] [TD]Weight[/TD] [TD]Cost & Rarity[/TD] [/TR] [TR] [TD]Traveler’s Cloak[/TD] [TD]10+Dex[/TD] [TD]-[/TD] [TD]1[/TD] [TD][/TD] [/TR] [TR] [TD]Clothing, Cold Weather[/TD] [TD]10+Dex[/TD] [TD]Advantage against cold weather[/TD] [TD]1[/TD] [TD][/TD] [/TR] [TR] [TD]Clothing, Warm Weather[/TD] [TD]10+Dex[/TD] [TD]Advantage against hot weather[/TD] [TD]1[/TD] [TD][/TD] [/TR] [/TABLE] Light armors (requires 11 Strength) [TABLE] [TR] [TD]Type[/TD] [TD]Armor Class[/TD] [TD]Property[/TD] [TD]Weight[/TD] [TD]Cost & Rarity[/TD] [/TR] [TR] [TD]Padded Coat[/TD] [TD]11+Dex[/TD] [TD]-[/TD] [TD]1[/TD] [TD][/TD] [/TR] [TR] [TD]Hides[/TD] [TD]11+Dex[/TD] [TD]Advantage against cold weather[/TD] [TD]2[/TD] [TD][/TD] [/TR] [TR] [TD]Leather Vest[/TD] [TD]12+Dex[/TD] [TD]-[/TD] [TD]1[/TD] [TD][/TD] [/TR] [/TABLE] Medium armors (requires 13 Strength) [TABLE] [TR] [TD]Type[/TD] [TD]Armor Class[/TD] [TD]Property[/TD] [TD]Weight[/TD] [TD]Cost & Rarity[/TD] [/TR] [TR] [TD]Reinforced Leather[/TD] [TD]13+Dex (max 2)[/TD] [TD]-[/TD] [TD]2[/TD] [TD][/TD] [/TR] [TR] [TD]Brigandine[/TD] [TD]14+Dex (max 2)[/TD] [TD]Stealth Disadvantage[/TD] [TD]2[/TD] [TD][/TD] [/TR] [TR] [TD]Chainshirt[/TD] [TD]15+Dex (max 2)[/TD] [TD]Stealth Disadvantage[/TD] [TD]2[/TD] [TD][/TD] [/TR] [TR] [TD]Helm[/TD] [TD]AC +1[/TD] [TD]Perception Disadvantage[/TD] [TD]1[/TD] [TD][/TD] [/TR] [TR] [TD]Heavy Cloak[/TD] [TD]12+Dex (max 2)[/TD] [TD]Advantage against cold weather[/TD] [TD]1[/TD] [TD][/TD] [/TR] [/TABLE] Heavy armors (requires 15 Strength) [TABLE] [TR] [TD]Type[/TD] [TD]Armor Class[/TD] [TD]Property[/TD] [TD]Weight[/TD] [TD]Cost & Rarity[/TD] [/TR] [TR] [TD]Chainmail[/TD] [TD]16[/TD] [TD]Stealth Disadvantage[/TD] [TD]3[/TD] [TD][/TD] [/TR] [TR] [TD]Cuirass[/TD] [TD]17[/TD] [TD]Stealth Disadvantage[/TD] [TD]3[/TD] [TD][/TD] [/TR] [TR] [TD]Hauberk[/TD] [TD]18[/TD] [TD]Stealth Disadvantage[/TD] [TD]3[/TD] [TD][/TD] [/TR] [/TABLE] [/QUOTE]
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