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Rebalancing melee weapons for 5.5E
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<blockquote data-quote="Horwath" data-source="post: 8770867" data-attributes="member: 6801299"><p>Ranged weapons:</p><p></p><p>I'm baffled by having crossbows and bows in both simple and martial category.</p><p></p><p>I've shot bows, crossbows, slings and guns.</p><p></p><p>and from the lot, sling is most difficult to learn to aim.</p><p>then bows, then crossbows, and easiest guns.</p><p></p><p>all crossbows should be simple weapons, all bows should be martial. together with the sling.</p><p></p><p>also crossbows should have reload of an Action.</p><p>Yes, it may be bad for fluidity of gameplay, but it can be compensated with large damage and decent range and being a simple weapon used by all.</p><p></p><p></p><p>Hand crossbow, simple</p><p>1Handed, light</p><p>damage: 1d8 P</p><p>range: 40/120</p><p>loading Bonus action</p><p>cost: 50GP</p><p></p><p>light crossbow, simple</p><p>2Handed</p><p>damage: 2d6 P</p><p>range: 60/240</p><p>loading Action</p><p>cost: 75GP</p><p></p><p>heavy crossbow, simple</p><p>2Handed, heavy</p><p>damage: 2d8 P</p><p>range: 80/320</p><p>loading Action</p><p>cost: 100GP</p><p></p><p>edit:</p><p>crossbow expert feat reduces loading time from Action to Bonus action and on hand crossbow from Bonus action to free action.</p><p>you still need two hands to reload a hand crossbow.</p><p>remove bonus action attack from the feat and add +1 DEX.</p><p></p><p></p><p>shortbow, martial</p><p>2Handed</p><p>damage: 1d6 P</p><p>range: 120/480</p><p>cost: 25GP</p><p></p><p>longbow, martial</p><p>2Handed</p><p>damage: 1d8 P</p><p>range: 150/600</p><p>cost: 50GP</p><p></p><p>sling, martial</p><p>1handed</p><p>damage: 1d6</p><p>range: 40/120</p><p>cost: 1GP</p></blockquote><p></p>
[QUOTE="Horwath, post: 8770867, member: 6801299"] Ranged weapons: I'm baffled by having crossbows and bows in both simple and martial category. I've shot bows, crossbows, slings and guns. and from the lot, sling is most difficult to learn to aim. then bows, then crossbows, and easiest guns. all crossbows should be simple weapons, all bows should be martial. together with the sling. also crossbows should have reload of an Action. Yes, it may be bad for fluidity of gameplay, but it can be compensated with large damage and decent range and being a simple weapon used by all. Hand crossbow, simple 1Handed, light damage: 1d8 P range: 40/120 loading Bonus action cost: 50GP light crossbow, simple 2Handed damage: 2d6 P range: 60/240 loading Action cost: 75GP heavy crossbow, simple 2Handed, heavy damage: 2d8 P range: 80/320 loading Action cost: 100GP edit: crossbow expert feat reduces loading time from Action to Bonus action and on hand crossbow from Bonus action to free action. you still need two hands to reload a hand crossbow. remove bonus action attack from the feat and add +1 DEX. shortbow, martial 2Handed damage: 1d6 P range: 120/480 cost: 25GP longbow, martial 2Handed damage: 1d8 P range: 150/600 cost: 50GP sling, martial 1handed damage: 1d6 range: 40/120 cost: 1GP [/QUOTE]
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