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Community
General Tabletop Discussion
*Dungeons & Dragons
Rebalancing the Summon Monster spells
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<blockquote data-quote="SheepLord" data-source="post: 180733" data-attributes="member: 2234"><p>One thing I can see that has been majorly overlooked on this post is:</p><p></p><p>summon monster ignores SR</p><p></p><p>Now of course you can still dispel summoned monsters just as any other spell, but this spell completely bypasses Spell Resistance. After your third magic missile has been resisted into a useless burst of light, you'd really want 4 semi-decent mosters flanking instead.</p><p></p><p>Flanking did I say? Yes summoned monsters are also great for that. Placement for drawing casters and archers AoO is useful too. It really keeps them busy while you deal with other problems.</p><p></p><p>You don't need to summon 38 lantern archons or 2 solars inorder to make summoning spells effective. Just summon them into the right positions and use them vs creatures which your other spells would be useless.</p><p></p><p>The only thing I don't like about summon is the rather short duration at lower levels. After that, it is one of the better mid level spells in my opinion. Fireball lasts what? Instantly. Summon creatures can do damage for many rounds past that and offer other uses.</p></blockquote><p></p>
[QUOTE="SheepLord, post: 180733, member: 2234"] One thing I can see that has been majorly overlooked on this post is: summon monster ignores SR Now of course you can still dispel summoned monsters just as any other spell, but this spell completely bypasses Spell Resistance. After your third magic missile has been resisted into a useless burst of light, you'd really want 4 semi-decent mosters flanking instead. Flanking did I say? Yes summoned monsters are also great for that. Placement for drawing casters and archers AoO is useful too. It really keeps them busy while you deal with other problems. You don't need to summon 38 lantern archons or 2 solars inorder to make summoning spells effective. Just summon them into the right positions and use them vs creatures which your other spells would be useless. The only thing I don't like about summon is the rather short duration at lower levels. After that, it is one of the better mid level spells in my opinion. Fireball lasts what? Instantly. Summon creatures can do damage for many rounds past that and offer other uses. [/QUOTE]
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Community
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Rebalancing the Summon Monster spells
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