Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
Playing the Game
Play by Post
Rebel Alliance: Freedom Fighters
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ankh-Morpork Guard" data-source="post: 1893123" data-attributes="member: 10079"><p><strong>Ground Group:</strong></p><p></p><p>Gorken finds a small switch, and when he presses it, the hatch slides open. It reveals what is likely a small, empty white room. Well, not completely empty. There is a door on one side, and a rack with blaster rifles and two utility belts. It looks to be a supply closet of sorts.</p><p></p><p>Gorken: [spoiler]You can distantly hear blaster fire.[/spoiler]</p><p></p><p><strong>Flight Group:</strong></p><p></p><p>((First, note that you are both moving at Ramming Speed. This gives you a +4 to Defense and -4 to attacks.</p><p>Dol Tarin moves but is out of range to fire on the bombers. X-Wings must be within Short range(2-5 squares) to fire laser cannons. Va Dien is also too far to fire at the other bomber.))</p><p></p><p>As the two X-Wings loop around to reach the bombers, the two larger TIEs seem to take no notice. Instead, they simply alter their courses to avoid a collision and drop a series of bright blue proton bombs. Thankfully, the shuttle is no where near, and the bombs only rock the ground itself.</p><p></p><p>The other TIEs, though, angle right towards you, breaking off into pairs and cutting across Dol's X-Wing to swing over towards Va Dien.</p><p></p><p>((T1 loops around behind Dol and fires. Attack is a 13. Horrible shot.</p><p>T2 moves across Dol's path to Va Dien, firing. Attack is a 17. Another miss.</p><p>T3 moves to cut off Dol and also fires. Attack is an 18. Another bad miss.</p><p>T4 follow T2 and also fires at Va Dien. Attack is a 14. Man, these guys can't shoot.))</p><p></p><p>As the screaming of the Twin Ion Engines drowns out most other noises, the two shuttles look to have slowed. One of them is setting down already, its wings folding upwards as the landing gears extend from the flat bottom of the shuttle. The second moves a little ahead and also lands. It is not very easy to pay attention to this, however, as the two pilots are busy avoiding the barrage of green laser fire arcing over and past them.</p><p></p><p>((Round 2. Updated Map.))</p></blockquote><p></p>
[QUOTE="Ankh-Morpork Guard, post: 1893123, member: 10079"] [b]Ground Group:[/b] Gorken finds a small switch, and when he presses it, the hatch slides open. It reveals what is likely a small, empty white room. Well, not completely empty. There is a door on one side, and a rack with blaster rifles and two utility belts. It looks to be a supply closet of sorts. Gorken: [spoiler]You can distantly hear blaster fire.[/spoiler] [b]Flight Group:[/b] ((First, note that you are both moving at Ramming Speed. This gives you a +4 to Defense and -4 to attacks. Dol Tarin moves but is out of range to fire on the bombers. X-Wings must be within Short range(2-5 squares) to fire laser cannons. Va Dien is also too far to fire at the other bomber.)) As the two X-Wings loop around to reach the bombers, the two larger TIEs seem to take no notice. Instead, they simply alter their courses to avoid a collision and drop a series of bright blue proton bombs. Thankfully, the shuttle is no where near, and the bombs only rock the ground itself. The other TIEs, though, angle right towards you, breaking off into pairs and cutting across Dol's X-Wing to swing over towards Va Dien. ((T1 loops around behind Dol and fires. Attack is a 13. Horrible shot. T2 moves across Dol's path to Va Dien, firing. Attack is a 17. Another miss. T3 moves to cut off Dol and also fires. Attack is an 18. Another bad miss. T4 follow T2 and also fires at Va Dien. Attack is a 14. Man, these guys can't shoot.)) As the screaming of the Twin Ion Engines drowns out most other noises, the two shuttles look to have slowed. One of them is setting down already, its wings folding upwards as the landing gears extend from the flat bottom of the shuttle. The second moves a little ahead and also lands. It is not very easy to pay attention to this, however, as the two pilots are busy avoiding the barrage of green laser fire arcing over and past them. ((Round 2. Updated Map.)) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Rebel Alliance: Freedom Fighters
Top