Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Rebel Alliance: Freedom Fighters
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ankh-Morpork Guard" data-source="post: 1897137" data-attributes="member: 10079"><p><strong>Ground Group:</strong></p><p></p><p>((First, a little note that I'll be NPCing Trual'Nuin until Turnil's net connection is fixed. Second, the utility belts look to have two spare power packs, two stun grenades, a glow rod, and a grappling spike launcher attached to each.))</p><p></p><p>The Duros follows Lyss up into the room. The hatch to the sewer access closes behind him with a quiet hiss. Thanking Gorken for the help, Trual'Nuin then stepped over and grabbed a utility belt. Slipping it on, he looked to Lyss, "Hopefully all we'll need to do is get them out. But take the blasters if you think you should," he paused a moment, then looked to the door and Gorken, "Lead the way."</p><p></p><p><strong>Flight Group:</strong></p><p></p><p>((Dol: You can only fire once in a round(move, attack). So, taking the first half of your actions. You will have to slow your speed to 'Attack' to be able to fire and move since you're still out of range of TB2. This means you can slip, move, then attack. Your attack is a 26. Hits TB2 and deals 61 damage.))</p><p></p><p>Dol's X-Wing quickly slips to the side, avoiding the two incomming TIEs and opening up with his four laser cannons as he flies in towards the bomber. The shots hit across the solar panel, putting some serious scorch marks along the bomber but not doing any serious damage.</p><p></p><p>((Va Dien: Your speed will also have to slow to Attack speed. Attack against TB1 is a 25. Hits and deals 80 damage.))</p><p></p><p>The drop in altitude gives Va Dien a clear view of the damage at the bombs dropped had done to the low tree line. The huge patches of still burning ground spread in an area larger than the transports. When his targetting reticle lines up with the nearest bomber and he lets loose a volley of fire, the red streaks hit the bomber hard. However, the TIE Bomber seems to be much better built than their more basic models, as it continues its flight.</p><p></p><p>Both of the TIE Bombers hold a steady course, stabilizing their fighters after taking hits but continuing their bombing runs. Both of them drop a proton bomb, then sip past the X-Wings off in the other direction, likely putting enough distancec for a second run.</p><p></p><p>On the ground, as one of the Sentinel shuttles litters little white-armored stormtroopers onto the ground below, the other opens up a large side cargo bay. From this bay, a two legged AT-ST walked emerges and turns its head to each side, orienting itself in the lightly tree covered ground.</p><p></p><p>((Actions for the TIE Fighters.</p><p>T1 follows Dol and fires on him. Attack is a 28. Hits. Dol's X-Wing takes 57 total damage. This knocks out his shields and damages his hull. </p><p>T2 loops around and follows Va Dien, firing on him. Attack is a 12. Misses.</p><p>T3 also follows after Dol and fires. Its attack is a 19. Miss.</p><p>T4 also loops around and goes after Va Dien. Its attack is an 18. Another miss.))</p><p></p><p>Just as Dol flies past the bomber and watches it slip around him, he hears the scream of an TIE behind him closing in. The distinct sounds of its lasers firing is suddenly drowned out by an explosion from the right stabilizer. The shot completely took out the X-Wing's shields and gave the ship's hull a good scorching, though it seemed to hold together despite the punishment. Just a second later, the other TIE pursuing him fires, but thankfully these shots go wide and the green laser blasts fire off into no where.</p><p></p><p>Va Dien has better luck, and even though one of the TIEs is right on his tail, he manages to anticipate its attack an maneuver out of the way of the shot. The second TIE after him also misses, but more because of a horrible effort in targetting than Va Dien's piloting.</p><p></p><p>((New Map attached...AT-ST on the map now.))</p></blockquote><p></p>
[QUOTE="Ankh-Morpork Guard, post: 1897137, member: 10079"] [b]Ground Group:[/b] ((First, a little note that I'll be NPCing Trual'Nuin until Turnil's net connection is fixed. Second, the utility belts look to have two spare power packs, two stun grenades, a glow rod, and a grappling spike launcher attached to each.)) The Duros follows Lyss up into the room. The hatch to the sewer access closes behind him with a quiet hiss. Thanking Gorken for the help, Trual'Nuin then stepped over and grabbed a utility belt. Slipping it on, he looked to Lyss, "Hopefully all we'll need to do is get them out. But take the blasters if you think you should," he paused a moment, then looked to the door and Gorken, "Lead the way." [b]Flight Group:[/b] ((Dol: You can only fire once in a round(move, attack). So, taking the first half of your actions. You will have to slow your speed to 'Attack' to be able to fire and move since you're still out of range of TB2. This means you can slip, move, then attack. Your attack is a 26. Hits TB2 and deals 61 damage.)) Dol's X-Wing quickly slips to the side, avoiding the two incomming TIEs and opening up with his four laser cannons as he flies in towards the bomber. The shots hit across the solar panel, putting some serious scorch marks along the bomber but not doing any serious damage. ((Va Dien: Your speed will also have to slow to Attack speed. Attack against TB1 is a 25. Hits and deals 80 damage.)) The drop in altitude gives Va Dien a clear view of the damage at the bombs dropped had done to the low tree line. The huge patches of still burning ground spread in an area larger than the transports. When his targetting reticle lines up with the nearest bomber and he lets loose a volley of fire, the red streaks hit the bomber hard. However, the TIE Bomber seems to be much better built than their more basic models, as it continues its flight. Both of the TIE Bombers hold a steady course, stabilizing their fighters after taking hits but continuing their bombing runs. Both of them drop a proton bomb, then sip past the X-Wings off in the other direction, likely putting enough distancec for a second run. On the ground, as one of the Sentinel shuttles litters little white-armored stormtroopers onto the ground below, the other opens up a large side cargo bay. From this bay, a two legged AT-ST walked emerges and turns its head to each side, orienting itself in the lightly tree covered ground. ((Actions for the TIE Fighters. T1 follows Dol and fires on him. Attack is a 28. Hits. Dol's X-Wing takes 57 total damage. This knocks out his shields and damages his hull. T2 loops around and follows Va Dien, firing on him. Attack is a 12. Misses. T3 also follows after Dol and fires. Its attack is a 19. Miss. T4 also loops around and goes after Va Dien. Its attack is an 18. Another miss.)) Just as Dol flies past the bomber and watches it slip around him, he hears the scream of an TIE behind him closing in. The distinct sounds of its lasers firing is suddenly drowned out by an explosion from the right stabilizer. The shot completely took out the X-Wing's shields and gave the ship's hull a good scorching, though it seemed to hold together despite the punishment. Just a second later, the other TIE pursuing him fires, but thankfully these shots go wide and the green laser blasts fire off into no where. Va Dien has better luck, and even though one of the TIEs is right on his tail, he manages to anticipate its attack an maneuver out of the way of the shot. The second TIE after him also misses, but more because of a horrible effort in targetting than Va Dien's piloting. ((New Map attached...AT-ST on the map now.)) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Rebel Alliance: Freedom Fighters
Top