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Rebellion Acquires Tunnels & Trolls
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<blockquote data-quote="Some Dude" data-source="post: 9437484" data-attributes="member: 6980080"><p>You did see that I said <em>commercially published</em>, right? EPT was released commercially <em>after</em> T&T was.</p><p></p><p></p><p>You are correct, and I was mistaken about this.</p><p></p><p></p><p>While T&T contains some "D&D-isms," it undeniably has several innovations, such as:</p><p></p><p>-Simultaneous Combat</p><p>-A "Spell Point" system</p><p>-Attribute checks (even if it was only Luck at first), and, similarly, Attributes that are directly referenced in play</p><p>-Attribute increase as part of leveling</p><p>-Armor as Damage reduction</p><p>-"To hit" and "Damage" combined into a single roll</p><p></p><p>I wouldn't say that's "not much," especially as most of those have become commonplace in modern RPG design.</p><p></p><p>I didn't say, or imply, that the use of D6 was an innovation. The use of polyhedrals was. D6 had been used in all dice-using games before D&D. Though the use of D20 to simulate a percentile roll in increments of 5% had been discussed - but not implemented - prior to that in wargaming circles.</p><p></p><p></p><p>I know, but I specifically said <em>in print</em>. And since 5.0 was what I played with that group, yeah, it's out of print. Sure, you can get it electronically, but, like me, these kids like physical books.</p><p></p><p>I think Webbed Sphere still has some new copies of MSPE for sale, so that one is arguably in print.</p><p></p><p>And I know about Monsters! Monsters! And LotLE, but again, I was specifically referencing 5.0.</p><p></p><p></p><p>I answered this in the post you quoted:</p><p></p><p>"GM-led games of T&T do have some nuance, especially in combat, that the solos lack."</p><p></p><p></p><p>I said all editions are "largely compatible," not "directly compatible." I have yet to run across an older product that couldn't be converted on the fly, and vice-versa. Heck, some of the "Deluxe" versions of the older modules are straight reprints, still reflecting the mechanics of older editions!</p><p></p><p></p><p>Ken has also said, in the days since Deluxe was published, that 7.5 is his favorite edition, because he had complete authorship and control over it.</p><p></p><p>I personally think the best editions of T&T are those with heavy input from Elizabeth Danforth, but that's just me. That is no way intended as a slight against Ken, Steve, Bear, or anyone else. Just my $0.02.</p><p></p><p>Though the Monster Special Attacks from 7/7.5 (and used in LotLE and the current edition of M!M!) are now a staple of my games.</p><p></p><p>I hope this response doesn't seem too prickly, but I honestly can't tell if you're being helpful or pedantic. Of course, it's just as likely that I'm the @$$hole here, wouldn't be the first time.</p></blockquote><p></p>
[QUOTE="Some Dude, post: 9437484, member: 6980080"] You did see that I said [I]commercially published[/I], right? EPT was released commercially [I]after[/I] T&T was. You are correct, and I was mistaken about this. While T&T contains some "D&D-isms," it undeniably has several innovations, such as: -Simultaneous Combat -A "Spell Point" system -Attribute checks (even if it was only Luck at first), and, similarly, Attributes that are directly referenced in play -Attribute increase as part of leveling -Armor as Damage reduction -"To hit" and "Damage" combined into a single roll I wouldn't say that's "not much," especially as most of those have become commonplace in modern RPG design. I didn't say, or imply, that the use of D6 was an innovation. The use of polyhedrals was. D6 had been used in all dice-using games before D&D. Though the use of D20 to simulate a percentile roll in increments of 5% had been discussed - but not implemented - prior to that in wargaming circles. I know, but I specifically said [I]in print[/I]. And since 5.0 was what I played with that group, yeah, it's out of print. Sure, you can get it electronically, but, like me, these kids like physical books. I think Webbed Sphere still has some new copies of MSPE for sale, so that one is arguably in print. And I know about Monsters! Monsters! And LotLE, but again, I was specifically referencing 5.0. I answered this in the post you quoted: "GM-led games of T&T do have some nuance, especially in combat, that the solos lack." I said all editions are "largely compatible," not "directly compatible." I have yet to run across an older product that couldn't be converted on the fly, and vice-versa. Heck, some of the "Deluxe" versions of the older modules are straight reprints, still reflecting the mechanics of older editions! Ken has also said, in the days since Deluxe was published, that 7.5 is his favorite edition, because he had complete authorship and control over it. I personally think the best editions of T&T are those with heavy input from Elizabeth Danforth, but that's just me. That is no way intended as a slight against Ken, Steve, Bear, or anyone else. Just my $0.02. Though the Monster Special Attacks from 7/7.5 (and used in LotLE and the current edition of M!M!) are now a staple of my games. I hope this response doesn't seem too prickly, but I honestly can't tell if you're being helpful or pedantic. Of course, it's just as likely that I'm the @$$hole here, wouldn't be the first time. [/QUOTE]
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